Part 2: Gates are far more than just problem solvers for reducing spill and noise. They can be used to add punch to drum sounds, put rhythmic interest into sustained parts or even as mixing automation, as Paul White explains. Additional material by Mike Senior. This is the last article in a two-part series. Read Part 1.
Last month I explained that there are good reasons why fully featured gates have more sockets and knobs than you'd expect — though simple audio I/O and a threshold control might be enough to deal with the simplest of gating tasks, there are many situations where such facilities would prove inadequate. Now I'm going to consider how best to apply such features to your studio tasks, and how the host of gating controls can transform a useful studio problem-solver into a versatile and creative mixing tool.
Generally it gives you more flexibility at mixdown if you record sounds without any effects such as delay and reverb, as the levels of such effects often need to be assessed in the context of the complete track. However, if you have recorded any sound with such effects, you should be careful when gating that track, so as not to shorten or modify the decay characteristics unnaturally. Unless, that is, you want that effect...
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Side-chain filtering will almost certainly be necessary when dealing with spill from other instruments, particularly when gating a multitrack recording of a drummer (see my article on drum mixing in SOS February 2001 for more on this). However, it's worth bearing in mind that excessive high-frequency filtering might have a fairly noticeable effect on how quickly the gate responds to attack transients, even when dealing with basses and kick drums.
If triggering is still proving a problem, even when you've experimented with the gating threshold and the side-chain filters, then it could be worth bringing hysteresis and hold-time controls to bear on the problem as well, as they can often help the gate respond more reliably. However, if nothing can get your gate triggering absolutely how you want then you should try at least to make sure that no parts of the wanted sound are lost. It's always better to accept some noise or spill, rather than taking the risk of losing part of your recording.
If you're using only a simple gate, some false triggering is often unavoidable, and gating out spill on individual drum tracks can be particularly demanding, even when you have relatively sophisticated gates at your disposal. Usually this won't cause you any serious problems, as any spill that occasionally gets past the gate will normally be obscured by other instruments or ambience. However, in some cases the sound of spill being gated on and off can be more distracting than more continuous background noise. In cases like these, try setting the gate's range control to simply drop the noise by a few decibels rather than muting it altogether. Also, remember that adding effects such as reverb and delay at mixdown will often help disguise any small gating irregularities.
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For normal applications, attack times should be as fast as possible, particularly for percussive sounds. The only thing to bear in mind is that extremely fast gate settings can cause clicks when the gate opens — while this can be a boon for drums, it can be problematic elsewhere. On the other hand, you might find that your gate doesn't seem able to react fast enough to your drum sounds, in which case you may have to reduce the gating range to allow it to open more quickly.
The 'chattering' effect which can occur when signals linger around the gating threshold can also be used creatively as a new type distortion process. If you heavily compress your audio signal before it reaches the gate, and then set up the gate with its fastest time settings and with the minimum of hysteresis, you can often achieve quite consistent periods of extremely rapid chattering. The distortion that this causes can be extremely harsh, but can also be softened into something much more useable with the range or time controls. Bass sounds respond particularly well to this technique, because the waveform often moves slowly enough that the gate can actually modify the individual cycles of the waveform itself — great for adding a little edge to the sound.
However, a more up-to-date use for gates is for chopping up sections of audio in a rhythmic manner — an effect used by the Prodigy on some of their guitar parts. (Garbage even gate the entire track at several points on the opening track of their eponymous debut album!) This is a very simple effect to achieve: the signal being chopped is passed through the gate in the usual way but the gate is externally triggered from a rhythmic sound fed in via the key input. If a sustained sound (such as an organ patch) is used to trigger the gate, the note duration can be used to control the the duration of each segment of gated sound. However, if you are triggering with a drum sound, the gate's hold-time control can also be used. Some hardware and software gates can be controlled directly via MIDI, and these may be able to achieve this effect more easily — see the 'Creative Uses Of MIDI Gates' box.
But the usefulness of the above triggering example doesn't end here. If you lengthen the attack and release times and reduce the gating range, you can created a rhythmic tremolo, rather than hard gating. What's more, if you feed the same signal to a second gate, triggered with a delayed version of the first gate's key input signal, you can pan these two gates to opposite sides of the stereo image to implement auto-panning. (Note that this can also be achieved by using a gate and a ducker, with the advantage that you don't have to delay one of the trigger signals — see the 'Duckers' box.) Alternatively, you could feed the two gates to a couple of different effects processors to create interesting rhythmic modulation treatments. And there's no need to stop there. If you have enough gates and triggering sources, there need be no limit to the effects wierdness you can generate — check out my article on extreme effects in SOS November 2000 if you want to go further with this.
One of the most famous (some might say infamous) effects that can be produced in this way is the '80s drum sound with gated reverb, as evidenced on the Phil Collins classic 'In The Air Tonight'. If an extremely ambient drum sound is gated with a high threshold, fast attack and release times, and a longer hold time, each drum hit becomes a concentrated burst of sound and can therefore seem more powerful. Figure 2 shows how to set this up. If you are wanting to create this effect with natural ambience, the effect would work best in a large, live room. A concrete stairwell will produce good results as long as the mics don't pick up the neighbours complaining! However, the gated reverb effect can also easily be achieved using an artificial reverb unit — simply trigger a gate on the reverb return with signals sent from the aux sends of individual drum channels. For more characteristic results, compress the reverb return.
Though the gated reverb effect on drums was done to death in the '80s, that doesn't stop you using it to thicken other sounds — both rock guitars and backing vocals can respond well to this. In fact, the lead vocal for David Bowie's 'Heroes' was apparently recorded with three different mics — one close, one a few feet away and the third at the other end of the room — the latter two of which were gated with different thresholds in order to introduce increasing amounts of room ambience as Bowie sang louder. And remember that delaying the gate's side-chain trigger signal by a beat or two can often provide extra rhythmic interest, when gating ambience signals.
Gating one signal from another can also help with balancing your music while mixing. For example, it can often really help vocal intelligibility in rhythmic music, even when the overall vocal level is quite low. If you gate the lead vocal, with the range control set close to minimum, and trigger the gating action from a drums submix, this will effectively mean that the vocal level rises momentarily with each loud drum beat, making it less likely that it will be masked out. It even helps to counteract the possibly detrimental effect on the vocal level of later mix compression. This trick can be applied in a host of other situations as well, wherever different sound sources are fighting for space in the mix.
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