Sound Techniques
Technique : Effects / Processing
Whether you want to do it for real or fake it, double tracking can add very effective texture to vocal parts.
My guess is that
double tracking was discovered the afternoon the multitrack tape
recorder was invented! If a singer performs the same part twice,
playing the two together can give a magical, rich thickening of the
sound. However, much relies on the singer’s ability to use the same
phrasing and pitching on each take: some singers nail it every time, but
others seem to be unable to do the same thing twice, producing a messy
end-result.
Keeping It Real
There
are numerous methods of ‘faking’ double tracking, or something close to
it, and I’ll come on to those, but let’s start with some of the tricks
you can use to improve an authentic double-track performance.
Here
& Now: If you want the double-tracked performances to sound as
close as possible, try, if possible, to record the double very soon
after the original. That way, you know that the singer will easily be
able to capture the same feel, and that the mic positions, any ambience,
and so on, will match up. You’ll still get the ‘shimmer’ but it should
feel like a tighter performance.
Cut &
Paste: If you didn’t know when recording that you’d want the
double-tracked effect, you may already have captured the perfect second
take. Most songs have repeated sections, so as long as the feel hasn’t
changed too much over the course of the song you can copy and paste to
double up those parts. Be mindful, though, that using identical
double-tracked sections throughout the song could result in a lack of
variety.
Pitch Perfect? If inconsistent pitching
is the problem, you can use pitch-correction software, such as
Auto-Tune or Melodyne. It’s best not to be too aggressive with the
treatment: it’s easy to iron out all the natural, small
pitch-differences that give you the rich sound you wanted in the first
place!
Forcing Imperfection: If the singer is too
pitch-perfect, you may have the same problem, particularly on long, held
notes, where the two parts can seem to merge. To remedy this, one trick
you can try is playing the singer’s headphone mix through a
pitch-shifter and offsetting it by a few cents. That way, they’ll sing
the new parts a tiny bit sharp or flat. You can then use the same
amount of pitch-shifting to offset the original track in the other
direction when playing back the results, in order that the nominal
pitch-centre remains correct.
Happy Endings:
Where words end on hard consonant sounds, such as the letter T, the
results can sound messy unless the singer is ultra precise. A common
trick is to ask the singer to soften the ends of words on the second
pass so that only the hard endings of the original vocal track are
noticeable.
In cases where the singer’s phrasing
isn’t adequately accurate, most DAW software makes it fairly easy to
slice the second part into separate words or phrases so that they can be
lined up visually with the first track.
Where words have been extended
too long, or where uncontrolled consonants have slipped through, you can
often shorten them using a volume envelope, but where individual
syllables are either too long or too short, you may need to break some
words down into individual syllables and use time-stretching (or
time-compression) to match them to the length of the original. I’ve done
this a lot recently using Logic’s Arrange-page region-stretch
facility, and there are similar functions available in most serious
DAWs. If you do this a lot, though, consider dedicated software such as
Synchro Arts Vocalign.
Don’t be tempted to edit
something just because it looks a bit out of time on the screen,
though: always use your ears to see if something is close enough to
sound acceptable before going in with the knife. It is all too easy to
fall into the trap of editing with your eyes rather than your ears.
Better Than The Real Thing?
Numerous attempts have been made to find a process
that can be applied to a single vocal part to make it sound
double-tracked. Some have proved reasonably successful, and others that
failed on a technical level have become effects in their own right.
The
Real Fake: The first, and most obvious, process was ADT, or automatic
double-tracking, which was usually accomplished by using the
playback-head monitor facility of a tape recorder to produce a short
‘slap-back’ delay. It’s this technique that creates the familiar effect
that was used on countless early rock & roll records, and was
famously exploited by artists such as John Lennon.
You
can create the ADT effect easily using modern technology. Simply add a
digital delay to the vocal at around the same level as the original
part, with a delay time of 80-120ms, and then turn the feedback control
to minimum so that you get only one repeat.
Pitch
Modulation: More sophisticated emulations combine slight time-delays
with pitch modulation or pitch offsetting. One of the earliest devices
to do this, the Drawmer Double Tracker, was based on analogue
charge-coupled delay-line chips, plus an LFO for gentle pitch
modulation. The Double Tracker is no longer in production, but you can
get similar results by applying a very shallow, slow pitch-modulation
to your digital delay line, to imitate the natural pitch variation that
occurs with double-tracking. You could also roll some top end off the
delay to mimic the limited bandwidth of those analogue delay chips.
Plug-ins such as PSP Audioware’s Lexicon PSP42, which includes a
‘Doubler’ preset, can give a similar effect.
Pitch-shifting:
An alternative to pitch modulation is to use pitch-shifting, just as we
did earlier with real double-tracked parts. Move the original up by
four to eight cents, and the delay down by the same amount. This
approximates the kind of pitch difference that might occur in a real
performance and avoids the sometimes obvious cycling effect of
LFO-driven modulation.
Emulating Real
Double-tracking: We now have software plug-ins such as Antares Duo that
try to get closer to a genuine double-tracking effect, something that’s
achieved by making the small timing and pitch discrepancies between the
original and delayed parts more random. Some also create not just a
second vocal line but several parts, and allow the formant of the voice
to be shifted slightly to create a different character for each of the
added parts.
If you have a DAW and a basic set of plug-ins, you
should be able to combine them to find your own recipe for fake
double-tracking. Here are some strategies you can try.
First,
copy your vocal onto a second track, delay it by 80ms or so, then use a
pitch-correction plug-in to pull it tightly into pitch, but not so
tightly that it sounds false or robotic. Even if the original part was
very well sung, there should now be enough pitch difference to create an
audible effect. If you go too far you can end up with a phasey
character, in which case use a slower rate of pitch-correction. It’s
worth pointing out that though this phasey effect is normally unwanted,
it can be great as a special effect in its own right and can be great
on guitar.
A variation on this theme is to use a
program that lets you change the depth of vibrato present in the
original performance without changing the nominal pitch. Some DAWs, such
as Cubase 5, have this functionality built in, but if yours doesn’t,
you can use a third-party processor such as Melodyne. By reducing or
increasing the vibrato depth of the second part (which should ideally
still be delayed slightly) you may get enough variation to create the
desired effect.
For a more subtle ADT effect,
try using a reverb program that allows you to create only early
reflections (or a short ambience) instead of traditional delay —
something like Smartelectronix Ambience is ideal. What you’re aiming for
is a short burst of fairly bright reflections with no reverb tail. If
you bring the pre-delay value up to 80ms or thereabouts, you’ll hear a
rich ADT effect that’s less mechanical-sounding, with fewer phasey
artifacts than pure delay. You can still combine this with any of the
pitch-shifting or modulation techniques already discussed, and feeding
the reverb via a pitch-correction plug-in can often be successful.
Make Mine A Double!
Double-tracking
can add a pleasing thickness to a vocal part, and although nothing
sounds as convincing as the real thing, all the approaches to ‘faking
it’ have their own character, which may just as easily suit your song.
Even if you decide against fake double-tracking on your lead vocal part,
you might find it a good way to thicken backing vocals. As a rule,
any vocal processing of this kind will make the vocals sound less
‘in-your-face’, so you may need to play with EQ and levels to get the
mix sounding properly balanced. So if your singer is capable of doing it
‘for real’, you may want to try that first. After all, we’re all used
to recording multiple takes in order to ‘comp’ the best version, and you
only need to play two takes together to get a feel for whether
double-tracking is going to work for that particular song and/or singer.
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