Analogue Synthesizer
Vermona have beefed up their four-voice synth and the result is an analogue monster with the emphasis firmly on performance.
Vermona’s 2003
release, the Perfourmer, put four analogue synthesizers in a single rack
unit, with the added twist that how they worked together was determined
by the user. I fell in love with the fat, creamy, Moog-like tones, even
as I pined for more advanced synthesis and gr-mbled about some of the
design choices (none of which prevented me from buying one). For most
synthesizer builders, a model nearly a decade old would be consigned to
the ‘legacy’ area of the web site, but for Vermona it simply means the
time is ripe for a revisit. Enter the Perfourmer 2...
Take Two
The
first thing you notice is that the Perfourmer 2 is big! It has swollen
to a domineering seven rack units, its knobs and switches spread across
the available space and creating an ergonomic delight. Gone is the
uniform layout of the original. All controls are laid out meaningfully
according to function, with knobs in two sizes and colours, plus
great-feeling switches dotted about. I particularly liked the oatmeal
colour of the knobs, as it brought back fond memories of old Roland
keyboards.
In developing a new product, all
companies make decisions about the quality of components to use, whether
to slap on an external adaptor or print the panel separately and attach
it later. Vermona are relatively rare, opting for home rather than
Chinese manufacture and putting high quality and performance
accessibility before other considerations. You realise at once how the
large form factor and welcoming panel will make a genuine difference
when playing this synth for hours. With the lights turned down, it’s no
less of a treat. Green LEDs change intensity to illustrate the LFO and
envelope outputs and red LEDs indicate the triggering of each voice.
Front-panel
connectivity is carried over unchanged from the Mk1. It offers direct
access to individual VCO outputs, accepts external signals on
a per-voice basis and even encourages independent effect processing for
any or all voices requiring it. If the weight of four distinctly Moogy
low-pass filters is more than your speakers can bear, dig out an insert
lead or two and apply some external multi-mode filtering or EQ.
As
I have insufficient free desk space for anything this large, I attached
the rack ears and discovered that the rear panel was recessed, by just
enough to make power, MIDI and stereo audio connections. Depending on
your rack, you might need right-angled versions of the various leads, as
the fit is quite tight. In keeping with the quality first approach,
there’s an internal power supply and a MIDI Thru port; features that so
often go astray in the battle against the bottom line. As optional
extras, you can also choose to have CV and Gate jacks fitted and drive
each voice from analogue sequencers or keyboards.
Playmodes & Pushbuttons
Before plunging in, it’s worth a browse through the
original SOS review from March 2003, as the essence of a Perfourmer
voice is pretty much unchanged. There have been several important gains
(and even a few losses), but if you’re familiar with the first
Perfourmer, its successor should be elementary. In the Mk2,
a synthesizer voice consists of a single VCO with four waveforms plus
noise. There’s a resonant low-pass filter that behaves uncannily like
a classic Moog, plus an LFO and a single, snappy envelope. The VCA
features an ‘on’ position to make the filtering of external signals
hassle-free, and there’s a pan control so that each voice can be
positioned freely in the stereo spectrum.
To get
more mileage from this fairly simple architecture, the Perfourmer 2 has
various ‘Playmodes’, starting with operation as a stacked
four-oscillator monosynth and moving on to divide up the voices for
duophonic or polyphonic performance. For multitimbral use, each voice
can be assigned a unique MIDI channel and act independently. Therefore,
before you start to play, the first decision to make is: what kind of
synth would you like today?
The act of swapping
Playmodes is much improved over the slightly kludgy method seen before.
No fewer than six options are ready at the turn of a switch. These are
mono 1&2, duo 1&2 and poly 1&2, and we’ll look at the
differences between them in a moment. First, it’s worth testing how easy
it is to change mode or MIDI channel. Easy, after all, means you’ll do
it more often. Taking MIDI first, it requires just the push of a button
and a turn of a knob to select the channel. Any voices set to the same
channel are highlighted by a trigger LED, and voices are added or
subtracted by pushing their trigger buttons. Conveniently, the changes
you make are not activated until you press the MIDI button a second time
— so you can smoothly swap multiple voices around without fear of
glitches.
Returning to the Playmodes, the first
of these, Mono 1, is a stacked unison mode for all voices, providing
they’re set to the same MIDI channel. Here be dragons — or if not actual
dragons, then huge, bloated solo patches and bass monsters! Of all the
modes, this is the one that’s most representative of the Perfourmer 2’s
size, but it’s also handy when trying out a spot of analogue FM, as
we’ll see later. In Mono 2 mode, the voices are cycled one after the
other for each note played. This is nothing less than brilliant when the
synth is driven by a sequencer or arpeggiator, and is sure to raise
a smile, whether each voice is subtly different — or very different.
Being analogue, identical isn’t an option.
For
ease of use, the two duophonic modes ignore MIDI channel assignments in
favour of the first voice’s channel. The available voices are divided
into pairs, with Duo 1 misnamed slightly: it behaves like a mono mode
except that it alternates the paired voices with each incoming note. Duo
2 is for regular duophonic performance and brought back wistful
memories of my Oberheim Two Voice synth.
The
last two Playmodes are polyphonic, and for the maximum benefit you need
to set all four voices to the same MIDI channel. In the first of these,
Poly 1, the order of held notes is stored, with the oldest notes dropped
when polyphony is exceeded. Poly 2 is blissfully ignorant of note
order, and so its voice stealing is less predictable.
Having
grasped voice assignment, there are a number of Edit modes to check out
too, although there’s no urgency to do this, as the default settings
are just fine. All Edit functions are printed on the panel; edits only
become live when you exit Edit mode. This makes the manual all but
superfluous and perhaps because this is so damn slick, there’s no option
to reconfigure the synth via MIDI — it’s hands-on all the way!
Press the Edit button and a number of voice-related
features can be viewed or changed. For example, each LFO may be sync’ed
to MIDI clock — the original Perfourmer looks on in envy! With MIDI sync
engaged, the rate knob is divided into clock divisions, starting at
a whole note and progressing to 32nd notes. There are a couple of
triplet values included, but no dotted notes; whenever sync is active,
the green MIDI LED flashes as a reminder. In another helpful move, if
you switch from one timing value to another, the change only kicks in
when the current LFO cycle completes, rendering transitions smooth and
musical. For gate fetishists, any LFO’s sawtooth wave can be optionally
swapped for square.
Continuing through the Edit
options, every voice’s response to velocity can be individually
enabled. However, this is for VCA level only. Similarly, MIDI control of
the filter cutoff is yours to command, providing you don’t mind the
fixed tie-in with aftertouch. Lastly, you can set whether glide should
only be active when playing legato, and whether the envelopes should be
single- or multi-triggered.
There are two
global Edit options related to sync’ing the LFOs to an internal clock,
with those ever-popular Trig buttons used to tap in the tempo. Suddenly
it’s feasible to sync Perfourmer 2 modulation manually — for example, to
a live drummer. I should also mention that Vermona have once again
included a selection of built-in sequences. I doubt many people will use
them, except occasionally to check audio connections, so it’s fortunate
that there’s a ‘Trig Lock’ switch to prevent firing any off
accidentally.
Four To The Floor
How
often have you encountered a synthesizer where each voice is unique and
designed to be subtly — or substantially — modified as you play? The
sonic rewards soon become obvious, but I’m surprised that the idea
hasn’t been taken up by more virtual analogues — or any! With no
memories to call on, working at speed dictates that the number of
parameters be kept in check, so let’s look more closely at Vermona’s
voice essentials.
Each VCO has gained triangle
and sine waves to add to its existing sawtooth, square and noise. Plus,
there’s a low or high pitch setting where the oscillator is disconnected
from the keyboard to serve as a modulation source. As before, there are
individual glide amounts for every voice, and now there’s a two-way LFO
modulation knob. This provides pitch modulation in one direction, PWM
in the other. As you start to modulate pulse width towards its maximum,
the pulse becomes so thin it disappears; a worthwhile effect by itself.
One trick missing is ADSR modulation of pulse width, but perhaps it’s
understandable, given the envelope’s current workload. Not only does it
modulate the filter and amplifier but it has gained control over
oscillator pitch too, in either positive or negative directions. This
was required to exploit another feature new to the Mk2: oscillator sync.
Vermona’s implementation of sync is rather
unusual. Apart from the first, each voice has a switch to select either
VCO or LFO synchronisation. If you pick VCO sync, the voice immediately
above it becomes the master. Even with just LFO or envelope control of
the slaved oscillator’s pitch, the results are wild, tearing and
wonderful. When you assign voices to different MIDI channels or drive
them independently via CV/Gate, sync adds an extra dimension of
unpredictability, each voice locking to the preceding one, which in turn
does the same, as far back up the chain as it goes. It’s way harder to
describe the effect of this than experience it, but multi-voice sync is
easily the Perfourmer 2’s most distinctive and welcome new attribute. For more conventional sync, the monophonic and duophonic modes serve
well, the one omission being the lack of mod wheel-based pitch control
for those Prodigy-esque sweeps. I guess you can’t have everything.
Switching
the sync to LFO enables multiple LFOs to lock together. Do this for all
voices and only the top LFO’s rate control is active; the rest merely
change the phase of the slaves. At the maximum displacement of 180
degrees, the slaved LFO will be out by exactly half a cycle — ideal for
making pulse-width modulation even swooshier. The LFO range is healthy
enough: from about 0.05Hz up to 250Hz, the slowest rate approximately
one cycle every 20 seconds, which is just the ticket for slowly evolving
drones.
The synth responds to five octaves of
incoming notes (upwards from C3) and the oscillators’ range of 4’ down
to 32’ ensures that no sonic ground is out of reach. In a further step
forwards, each voice’s tune control has been reduced to a more
manageable plus or minus seven semitones. Bundle in a very handy A440
signal generator, plus a large master tune knob, and the Perfourmer 2 is
easier to tune than ever. Based on the time I’ve spent with it so far,
it also stays that way far more reliably.
Frequency Modulation
FM
is only slightly different in the Mk2. Previously, LFO modulation
depths became FM amounts at the press of a button. Troglodytes will be
relieved that the dazzling blue LED indicating that FM is alive has been
banished. The controls are now positioned down the left-hand side,
reduced to a single knob with a choice of VCO or VCF modulation.
The
inclusion of sine waves makes FM into a more workable proposition from
the start, although you can still self-oscillate the filter to obtain
a sine if you prefer. Turn the FM amount knob to the left and the VCO is
frequency modulated by the preceding voice. Stack all four and, using
a combination of FM amount, the octave switches and the tuning controls,
the most unruly FM you ever heard smashes into your monitors and your
fillings. Forget the precision of Yamaha’s perfectly-tuned digital sine
waves: Vermona are less ‘Lately Bass’ and more ‘off your face’. This
variant of FM is one of the few aspects of the Perfourmer 2’s nature
where tonal craziness reigns. For more musical FM, I found two or
sometimes three stacked voices delivered the sought-after percussive
patches and plucked basses. With a clockwise turn, you obtain fizzy,
spiky filter FM. And since FM is sourced from the complete voice output,
extra freak points are yours by using the external inputs or noise.
CV Or Not CV?
The
review model had been fitted with the optional CV/Gate inputs, meaning
that MIDI can be bypassed entirely, should you so wish. Why would anyone
need that? Well, super-tight sequencing is one possible answer. If you
ever aspired to play four notes simultaneously via MIDI, sorry but
you’re out of luck, it can’t be done — via a single MIDI port, anyway.
Shock, horror, I hear you cry, but it’s true! MIDI is a serial interface
and therefore everything that happens happens sequentially, one event
after another. This review isn’t the place to muse over the subtleties
involved in perceiving a few milliseconds between fast, percussive hits,
but if you’ve ever thought simultaneous voices played by a drum machine
sounded different when replayed via MIDI, then perhaps these optional
jacks are aimed at you.
Conclusion
Lara
Croft is a stunning-looking babe who can do incredible things on your
Playstation, yet, compared to a real girlfriend, she lacks a certain
something. Virtual analogue synthesizers, like Lara, can perform amazing
feats, but as we’ve seen quite a lot of the real deal lately, perhaps
the girlfriend experience is relevant? The Perfourmer 2 is an imposing
analogue synthesizer and it sounds like it, especially in stacked
monophonic mode. For multitimbral analogue sequencing, I can’t think of
any single synth that comes close, and even though it isn’t the most
full-featured polysynth ever conceived, it certainly outshines the
original model, mostly due to the addition of pulse-width modulation.
A single-oscillator-per-voice polyphonic synth without even
a sub-oscillator to beef it up should not sound this lush!
I
mentioned previously — and in the Mono Lancet review — that the filter
is superb. Combined with regular synth waveforms and the new and
slightly rakish sync implementation, you won’t go far wrong for solo
patches, basses, or even pads. Apart from its FM strangeness, you’re
unlikely to stray too far from familiar but classic analogue; the
Perfourmer 2 is not a synth you’d associate with experimental music.
Only
a few quibbles remain, all of them minor. It would have benefited from
a more extensive MIDI spec, even if this only permitted velocity control
of the filter envelope amount or connected oscillator pitch to the mod
wheel. But the gains in the Mk2 are significant, the losses negligible.
The price has gone up, but this is consistent with the quality of
construction, increased size and accessibility.
Some
of you might take the view that synthesis should constantly move
forward and feel that Moog-style low-pass filters and standard waveforms
have had their day. Fortunately, this is a philosophy that hasn’t
troubled other instruments, allowing them to mature slowly and become
stable enough for musicians to bond with. Vermona are firmly rooted in
classic soil, and when you already have a model that sounds fab, taking
extra steps to refine it seems way more sensible than starting over.
There are so many electronic instruments that could be awesome if only
their makers returned to finish them off, so full marks to Vermona for
doing just that!
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