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Company Founded
2005
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Our services include Sound Engineering, Audio Post-Production, System Upgrades and Equipment Consulting.
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Tuesday, May 7, 2013

Product Review - Korg KingKorg

Reviews : Keyboard


It’s named in honour of everyone’s favourite giant ape, but will Korg’s new keyboard scale the heights or be shot down in flames? Find out in our exclusive review...
Gordon Reid
When rumours of Korg’s new products leaked out a few days before the recent NAMM Convention, conspiracy theorists briefly ceased questioning whether the royal family are lizards, and leapt to their keyboards to announce that the KingKorg was a hoax. Their reasoning, for the most part, was that the name couldn’t possibly be true. Someone was playing games with the poor, gullible keyboard-buying public, and we needed protecting by those with access to higher knowledge. Of course, the KingKorg (which I shall henceforth call the KK) duly appeared a few days later, and it then stimulated a very different response from those who had, um, never doubted that it was real in the first place. Now, the discussion turned to whether something that looked like a full-sized virtual analogue synth was what the world wanted from Korg in 2013. That was a much better question, and one that deserves answering.

Timbre Frames

The KingKorg’s forthcoming librarian software will allow users to edit the program list and manage patches.
First things first. The KK is a digital synth, and its heart pumps binary blood called XMT, or Expanded Modelling Technology. OK, so that should be EMT, but let’s not quibble... The name is clearly intended to suggest that it’s the next step forward from the Multiple Modelling Technology that powers the Radias, R3 and MicroKorgs.
Its fundamental building block is the Timbre, which comprises three oscillators, a filter and its associated ADSR contour generator, an amplifier and its ADSR contour generator, plus a pair of sync’able LFOs. With the exception of the third oscillator, this is possibly the closest you’ll ever find to a ‘standard’ polysynth architecture.
You can select from 126 initial waveforms: 32 analogue in nature, an extended set of 64 DWGS (Digital Waveform Generator System) waveforms, and 30 PCM (Pulse Code Modulation) samples. If you select an analogue wave, you can then adjust one or two parameters to further shape it into things such as supersaws and PWM waves. Other modifications include things such as decimation and decay on the noise sources (which suggests all manner of percussion sounds), detune amount on the dual and unison oscillators, and the modulation pitches (and, where appropriate, modulation depths) within the sync, ring modulation, cross-mod and FM oscillators. What’s more, you can control all of these parameters dynamically. The DWGS waveforms are just as interesting because they are themselves dual oscillators that can be detuned and subject to VPM (frequency modulation) to create another huge range of initial sounds ranging from hybrid analogue/digital to full-blown FM. Understandably, the PCM samples have no such parameters, but they nonetheless provide a useful range of additional waves including pianos, Clavinets, organs, brass, strings, choirs and so on.
The outputs of the oscillators are mixed and then passed to the filter section, which offers 18 filter options. Five of these were developed specifically for the KK, but the others will be of more interest to aficionados because they are modelled on the Minimoog, Prophet 5, SEM, MS20 and TB303. From the clean sweeps of the King and Moog models to the tortured screams and burblings of the MS20 and TB303, the KK offers a huge range of filter characteristics.

A second screen provides information about the currently selected Program. It doesn’t allow you to edit anything, but it’s a useful aide-mémoire.

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