PC Musician
Technique : PC Musician
Not only are these applications easier to
use than commercial packages that can be confusingly feature heavy,
they're also extremely easy on the wallet...
Musicians new to PC sequencing often feel
overwhelmed by the sheer number of features provided by the flagship
versions of modern MIDI + Audio sequencing packages, and are on the
lookout for easier-to-use applications. Most commercial packages have
'entry-level' versions that are cheaper but may not appear much simpler
to the novice, since they merely cap the maximum numbers of simultaneous
audio/MIDI tracks, soft synths and insert plug-ins, while their menus
remain awash with options. Even some freeware sequencers manage to
baffle the newcomer unused to concepts like automation, external
clocking, and so on.
On the other hand, not every new PC musician wants
to create all their songs using construction-kit software plus thousands
of bundled audio loops! There certainly seems to be a demand for
serious creative applications that have fewer options and are easier to
use, and this is what set me off on my quest to find out what you could
achieve with simpler freeware sequencers and audio editors.
It never ceases to amaze me how many talented people
find the time to develop and continue to refine the amazing freeware
applications available, and are generous enough to release them for all
the world to use without charge. I'm also surprised at just how many
good freeware sequencers are available. Some are free 'lite' versions of
more sophisticated products, while others are free for personal,
educational and non-commercial use, but you're encouraged to pay a
suggested (small) fee for a commercial licence (in other words, if you
end up making money from music you create using it).
Other products are simply classified as
donationware: you can download and use them free of charge, but users
are encouraged to send a modest financial contribution to help pay the
developer's bills and encourage further development (often using Paypal,
the most popular way for anyone with an email account to securely send
or receive on-line payments using their credit card or bank account).
I must mention one particular sequencer application
in passing, given the shock waves it has managed to send through the
audio community for its slick, professional interface and huge array of
functions. Strictly speaking, Reaper (www.cockos.com)
is shareware, but given that you can download the full, un-crippled
version to try out, some might consider that other freeware sequencers
would now be dismissed out of hand. However, this hasn't proved to be
the case. As I said in our recent in-depth SOS review, I was most impressed with Reaper,
but (like some other musicians) found some of its features initially
confusing, and many novices seem to end up bewildered by the number of
choices available. The applications I've chosen to feature in this
round-up are those that are easy to get into, yet capable enough to
accomplish a variety of serious musical tasks. Along the way I did have
to discard a few that were either confusing or unreliable: some seem to
remain in Beta versions for several years.
Kristal Audio Engine
The Kristal Audio Engine (www.kreatives.org/kristal)
is an audio-only sequencer in a state of flux between freeware and
shareware status. The freeware version 1.0.1 was developed between 2003
and 2004 and is still available for free personal and educational use,
but commercial users are asked for a modest 24.90 Euros for a
single-user licence. Meanwhile, its lead developer created Kristal Labs
Software Ltd in 2006, in order to develop a new commercial product,
code-named K2, that looks to be nearing completion (you can pre-register
to be informed by email when it's ready).
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I found the freeware version refreshingly
straightforward. It supports either MME/WDM or ASIO (for lower latency)
drivers and offers 16 audio tracks at sample rates of between 44.1kHz
and 192kHz, which is quite enough for most musicians who want to record a
band or their own music using acoustic/electric instruments, and who
don't need MIDI or soft synths. I suspect that KAE may also appeal to musicians who record with a hardware multitrack, yet want to mix on PC.
The main workspace for recording, editing and
arranging is termed the Kristal Waver, and is a variation on the
familiar 'arrange' page, with horizontal tracks, each containing one or
more recorded or imported parts and each with its own 'Inspector'-like
panel on the left, containing record, monitor and mono/stereo switches.
The usual click/drag move and copy functions are available for parts,
while you can alter the start and end points, level and fade in/out
times of parts using their graphic 'handles'.
Across the top of this page is a tool bar containing
select, cut, and glue tools, multi-stage undo/redo, auto-scroll and
snap-to-grid options, then an info line providing details of the
currently selected part, a Zoom strip giving a graphic overview of the
entire song, and a Time Ruler calibrated in bars and beats, seconds or
samples, where you define loops and so on.
The transport panel provides another familiar set of
controls, including a set of 'tape transport' buttons, left/right
locator displays, optional metronome, BPM and time-signature readouts,
and (very handy for band recordings) a pre-count function using the
metronome, to give you time to prepare yourself before a take.
A lot of the creative work goes on in the floating
Mixer window. Each of the 16 tracks has its own channel strip with
fader, pan, meter, mute/solo buttons, an integral three-band parametric
EQ and two insert slots into which you can load any VST plug-in in your
collection (and DX ones, if you first install a suitable DX-to-VST
wrapper utility). The stereo Master channels provide three insert slots,
and the package also includes a few of its own VST-format plug-ins: the
three-band parametric EQ again; a chorus; a reverb with a smooth tail;
the Kristaliser limiter/distortion; and the surprisingly versatile Multidelay.
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The only aspect of KAE that I found
initially confusing was the mixer's Audio Input slots. There are four
available, each of which can host its own Kristal Waver arrange window
or a so-called 'Live IN' plug-in. Strictly speaking, the latter are not
plug-ins at all, but mini-mixer windows where you can combine up to
eight mono or stereo input signals (assuming you have a corresponding
number of inputs on your audio interface), adjust their relative levels
and reduce them to a single mono/stereo output signal that you route
'live' (subject to normal latency delays) through the EQ and VST effects
in the main KAE mixer.
If, instead, you select 'Kristal Waver' for an Input
slot, another arrange window appears, so a theoretical 64 tracks are
available across the four Audio Input slots (16 for each Waver window),
and as soon as you record/import audio data into any tracks in any Waver
window they become automatically connected to a mixer channel. However,
although playback across these multiple Waver windows remains in
perfect sync, there are no 'tile windows' functions to help you visually
line them up, and since the mixer only supports a maximum of 16
channels anyway, I suggest you stick to using one Waver window and avoid
the extra options and confusion.
Apart from this, I found using Kristal Audio Engine
a very pleasurable experience, and there are some helpful tutorials in
the HTML manual on Project Management, Recording, Mixdown and Export,
plus how to use VST effects. Some potential users may eventually miss
automation and it will be interesting to see what additional features
appear in K2, but I suspect that most potential users will be quite happy with what there is.
Other Free Sequencers To Try
Although some sequencers at first appear to be
freeware, some turn out to be demo versions of shareware products,
either with the save functions disabled, restrictions on song time, or a
sub-set of enabled features. Here are some you might like to try out
that are either completely free or donationware:
Sequitur (www.angryredplanet.com)
offers "dynamic MIDI-oriented music editing and real-time manipulation"
as well as an elegant interface and an interesting 'Echosystem' tool
for generating patterns. However, it's still in an early Beta stage and I
experienced several crashes while using it, so take care if you try it
out.
The freeware version of Anvil Studio (www.anvilstudio.com)
is a more traditional MIDI-based sequencer offering comprehensive
staff, lyric, piano-roll, drum, loops, audio and event editors, along
with support for a single mono/stereo audio track. This may well suit
those with 'read the dots' ability.
Maize Studio (www.maizesoft.cn)
is a 'modular live audio environment' where you build audio devices,
connect them in Design View (a virtual patchbay) and see their front
panels in Device View. It supports ASIO drivers and VST plug-ins and
includes a disk-streaming sampler and audio player.
Digital Sound Planet (www.digitalsoundplanet.com) have a freeware version of their Quartz Audiomaster, but I suspect that many SOS
readers will find its four audio tracks and maximum 16-bit/44.1kHz
audio format too restricting for serious use (in fairness, the freeware
version is probably intended as a taster for the $90 professional
version).
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SEQ24
SEQ24 (http://filter24.org/seq24) should
please musicians who already have MIDI synths and want a minimalist
sequencer for recording and playing MIDI loops, particularly for live
performances, where you don't want to be bogged down with loads of
features. It runs under both GNU/Linux and Windows, but Windows users do
have to initially install two run-time packages before SEQ24 itself, which might be a little confusing for the novice.
However, once this has been done the application
itself is very easy to get into, being similar in concept to hardware
sequencers such as the Akai MPC range. The main display contains four
rows of eight boxes, each of which can contain a sequenced pattern. When
you right-click in a box and select 'new', the Pattern Sequence Editor
pops up with a traditional piano-roll editor, where you can enter time
signature and bar length (between one and 64) for the sequence, and
select the MIDI output port and channel to route it to the appropriate
synth. You can play notes in from a MIDI keyboard or draw them in using
the mouse, and there are various basic editing tools, including undo,
quantise and transpose. There's a snap-to-grid function, and beneath the
main note display you can view and edit velocity or any other MIDI
Controller information. Buttons at the bottom right of the Pattern
Sequence Editor control Record arming, MIDI Thru (so you can hear what
you're playing before entering record mode), and Sequence to MIDI bus
(which toggles playback of your recorded sequence).
Patterns can be saved and loaded individually in
Standard MIDI File Format 1, or it's possible to import several MIDI
patterns into the main display consecutively, to form a 'screen set' of
up to 32 sequences. You can even switch live between up to 32 screen
sets (1024 patterns in total).
Once you've recorded and edited a few patterns, you
open the Song Editor window, where you can build complex arrangements
with them. Each gets its own horizontal track, into which you can drop
multiple instances wherever they are required. There are Mute buttons,
so you can bring tracks in and out in real time, Left/Right locators for
setting up loops, and some basic tools that delete sections, add new
sections and copy existing sections of your song.
It's early days for the Windows version (which is
still officially in Beta), but I didn't experience any crashes, and
after just a few minutes I really got into the real-time approach to
song-making — you can leave everything looping while you write new
patterns, and then drop these into your composition or jam over the top.
There are copious keyboard shortcuts for making changes 'on the fly',
and you can even define incoming MIDI events that turn sequences on or
off, for Orbital-style live performance mixes.
It's a shame that SEQ24 doesn't include a
metronome (although I quickly created a hi-hat part to perform this
function), and that it doesn't support soft synths. (Admittedly, the
latter isn't its primary function, and you could set up software routing
to a soft synth host using a Virtual MIDI cable such as Maple MIDI
Tools, downloadable from www.hurchalla.com/MapleMTv356.zip.)
However, if you've already got a bunch of MIDI synths and you're just
looking for a stripped-down step-sequencing tool for your live
performaces, SEQ24 could be just the job!
Luna is described by its developers (www.mutools.com)
as an ultra-light application that's a rock-solid musical tool. It
supports both audio and MIDI recording and playback. There are two
versions: Luna Unlimited (just 29 Euros) and the Luna Free
'lite' version under review here, which is still surprisingly capable.
Both versions run on Windows and Mac OS X. The Windows version only
supports low-latency ASIO drivers (but if your audio interface lacks
these, you could try the freeware ASIO4ALL wrapper from www.asio4all.com).
Once again, there's a familiar arrange page (here
named the Composer), consisting of horizontal tracks containing multiple
audio or 'MIDI Sequence' parts. There's a useful set of four editing
tools (arrow, pencil, eraser and splitter), plus various
keyboard-shortcut editing commands, while across the top of the Composer
page are (from left to right) a set of menu buttons for File, Edit, and
Help functions (containing a manageable total of just 21 options in
all), a simple Transport panel with BPM and looping options, and a Part
Property panel.
The latter is where you name each part, and route it
using the surprisingly versatile features. The novice could simply
leave the default routing of all the audio parts direct to the 'Audio
Output', but it makes far more sense to instead do it via one of the
eight available Racks, which appear in a separate window. Each Rack is a
mixer channel with fader, pan, meter, mute, and six slots where you can
insert a chain of VST plug-ins. MIDI parts can also be routed to a
Rack, except that you would instead insert a VST Instrument in the first
slot, followed by a chain of effect plug-ins, as required.
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But there's far more on offer for those who want to
explore further. Each separate Audio or MIDI Sequence part in a track
can be routed to a different Rack with different effects or synths, so
you could change a track's treatment part-way through a song (the only
other sequencer I know that offers part-based effect functions is Samplitude).
You can also route multiple audio and MIDI parts to
the same Rack, to treat them with the same plug-in chain, or route parts
to any active slot in a Rack. So if, for instance, you had an effect
chain comprising chorus, EQ and compressor, you could route some parts
to pass through all three effects while others were simply compressed,
or EQ'd and compressed. You can also insert a send from one Rack to
another (perhaps to add global effects such as reverb).
Recording is a little unusual, in that you first
draw in a part of the required length using the pencil tool, choose
between an Audio or MIDI Sequence part and then select a file name using
a custom file-selector dialogue that I found difficult to get used to.
Audio editing is also basic: you can define a new start point, and there
are normalise, gain and mute functions that operate on any selection,
but you'll need an external editor for more detailed work.
However, MIDI editing provides more possibilities,
with both event-list and piano-roll editors available, the latter with a
lower area for editing velocity or other controller data, plus a more
general set of sequence tools and various essential functions including
quantise, transpose, modify velocity/lengths, legato, and so on. More
experienced users can also launch a Modular Plug Area where you can
directly edit the connections between plug-ins and synths in your Racks.
Overall, Luna Free is the most versatile of
the three sequencers under scrutiny here, offering both audio and MIDI
support, plus routing possibilities that occasionally rival those of the
shareware powerhouse Reaper (see review in SOS June
2007). It will therefore take a little longer to find your way around.
However, it still provides a rather more straightforward interface than
those of many mainstream packages, that is also considerably easier to
get to grips with.
Trying Out Trackers
If you like building up your songs from
step-sequenced samples or VST instruments, you may want to investigate a
'Music Tracker' application. Originally developed for the Commodore
Amiga platform, there are now quite a few available for the PC (see my
July 2004 PC freeware round-up for more info on Trackers (www.soundonsound.com/sos/jul04/articles/pcmusician.htm). Here are some of the latest and greatest that follow in this tradition:
According to its developers, Buzz (www.buzzmachines.com) is not a sequencer, nor a soft synth, nor a tracker, but all these things and more. You can route its Machines (Buzz
objects which either create or modify sound — there are already over
100 available) in real time in the Machine Editor, which is a free-form
graphic patchbay where you can connect together synths and effect
chains. You can then create songs by chaining together Patterns in the
Sequence Editor. Although Buzz itself is no longer being further developed, there's still a thriving community of Buzz users and Machine creators.
Psycle (http://psycle.pastnotecut.org)
is a 'modular music creation studio' that supports VST instruments and
effects in both its own and VST formats, and has various similarities to
Buzz, offering an advanced Machine View where you connect
virtual components together. It features a 64-track step sequencer with
loads of facilities.
Skale Tracker (www.skale.org)
supports VST Instruments, MIDI In/Out and 256 virtual channels, and
seems to have an enthusiastic following and an active forum, despite the
most recent Beta release being in 2004 (its developer has changed job
and location, and no updates have therefore been written for some time).
The web site was still out of action when I wrote this feature, but
nevertheless you can still download the application itself.
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Wavosaur
Many freeware sequencers (and even some commercial
ones) require an external audio application for more detailed editing.
Most people looking for a free PC audio editor have in the past opted
for Audacity (which we reviewed in our PC music freeware round-up in SOS
July 2004). This package is currently up to version 1.3.3 and now
features new repair and EQ effects, timer recording, automatic project
save/recover, to help you avoid losing your precious work after a power
cut, and an improved selection bar, although it still manages to keep a
modest 2.6MB download size (http://audacity.sourceforge.net).
However, Audacity has recently encountered some competition from Wavosaur (www.wavosaur.com)
which, as its name suggests, is a Wave editor, although it also
supports multi-channel WAV files, AIFF, Amiga IFF, AU, SND, VOX, VOC,
OGG, MP3 and RAW sample formats. At just 171KB, it's also one of the
tiniest downloads I've ever come across.
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I found Wavosaur very easy to get to grips
with, since it uses standard Windows shortcuts for most editing
functions, and I liked its ability to use the mouse scroll-wheel for
horizontal/vertical zooming of waveforms. You can work with multiple
files open simultaneously and copy and paste between them, and there's
also a good selection of basic edit functions.
A useful selection of basic audio-processing
options, including reverse, bit-reduction, pitch-shifting, fade-in/-out
and normalise, is also provided, plus some more unusual effects, such as
Truncate (which discards all samples whose level lies above a
user-defined threshold) and Gapper (which creates periodic gaps at a
user-defined frequency).
Fortunately, Wavosaur does support ASIO as
well as Windows WDM drivers, so you get low-latency operation, and it
also supports the VST plug-in format, so you can use all your favourite
effects. However, like various other aspects of Wavosaur, its
VST Rack that accesses these operates in rather an unusual fashion,
making it easy to dismiss before you've discovered its true
capabilities.
First of all, it doesn't link to a specific VST
plug-ins folder: the Load VST button function in the VST Rack window
instead lets you browse anywhere on your PC for suitable DLL files. This
is flexible, but unnecessarily complicated if you use nested folders
for different manufacturers, since you need to navigate to the desired
folder. You can chain up to 256 plug-ins, and view them in any
combination (although the software can't deal with generic plug-ins that
don't have any graphic interface of their own), but it's not until you
spot the innocuous tick-box on the VST Rack toolbar labelled
'Processing' that you realise it's possible to audition effects in real
time as well as apply them off-line. (Most other applications instead
provide a bypass button to allow you to switch the effects off.)
Similarly, in the Tools menu there's a useful
selection of view options, including statistics, normal and 3D spectrum
analysis and a sonogram, which all provide static displays for the
entire audio file. You might conclude that there are no real-time
analysis options, until you discover that the Input and Output
'oscilloscopes' both provide a handy selection of phase-scope, spectrum
and scrolling sonogram displays in real time, as well as the more normal
waveform option.
In other words, Wavosaur is a far more capable program than it at first appears to be, and after an extended session I was impressed, especially as this is an application that's still in its early days. I have noticed a few people reporting instability problems, but then I've also noticed that some people find Audacity frustrating to use. The beauty of the fact that they're freeware programs, obviously, is that you can download both and see which suits you best.
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