Synthesizer
Reviews : Keyboard
Novation go back to their
portable synth roots with a compact gem that reworks the Ultranova synth
engine and adds a few extras...
Not only was Novation's previous synth, the Ultranova, a powerful stand-alone instrument, it also fitted comfortably into a DAW setup, thanks to its editor plug-in. Like a studio Swiss Army Knife, the Ultranova could be your USB audio interface and Automap-equipped controller too. If it had any shortcomings, they were its lack of multitimbrality and perhaps its size. Despite being just three octaves long, the Ultranova occupied a sizeable chunk of desktop real-estate.
Realising that some of us don't need another audio
interface or MIDI controller, and that more studio space and cash are
always welcome, Novation have pruned and trimmed. The result is the new,
far-smaller-than-ultra-Nova, or Mininova. Scaled down as it is, the
Mininova still manages to retain the Ultranova's synthesis goodies. It
even introduces one of its own, a built-in vocal tuner that's not
a million miles from Antares. So, with apologies for the ongoing abuse
of astronomical terms, let's see if this little nova is also a star...
Multum In Parvo
It's difficult not to mouth the word 'Microkorg' as you extract the Mininova from its convenient carry-box, but I doubt the physical similarity will lead to any long-term trauma. Novation's light plastic synth feels more substantial than a first glance would suggest, and its knobs are particularly good for a budget instrument, especially the large one dedicated to filter cutoff frequency.
Presumably for reasons of fashion, there are wood
grain-patterns on the end cheeks and optionally glowing pitch and mod
wheels. Even more eye-catching are the multi-coloured transpose keys and
pads placed above the keyboard. This, you'll see right away, is
a three-octave (37-note) mini-key keyboard, and it enjoys velocity but
not aftertouch transmission. I found its action pretty springy, with
a fair amount of resistance compared to that of the Korg Microkorg XL,
for example. By contrast, the pitch-bender isn't quite springy enough —
at least, not if fast and twangy returns are important to you.
The four performance knobs handle well — I actually
prefer their smooth-sweeping action to the steppy versions of the
Ultranova — but the plastic selector switch felt clunky at first.
However, I warmed to it after only a short time because, although it's
mechanical and workmanlike, it feels solid and positive in use. Thanks
to an LED, you can always see your position in the front-panel editing
matrix — well, except when it's dark, when you appreciate the clunkiness
of the switch afresh.
A PC or Mac editor similar to that of the Ultranova was
still under construction at the time of writing, but it is possible to
perform patch editing — even in-depth editing — without it. However,
even though the display is clear enough and reasonably proportioned,
this is simply too deep a synth engine to enjoy servicing through
a crack in the bonnet. For performance purposes, the matrix of
front-panel options should carry you through most eventualities. We'll
look more closely at that shortly.
Spinning the synth around in your lap is no problem,
since it weighs just 2.5kg. I was pleasantly surprised to find a sustain
pedal socket, plus an audio input that, when used, overrides the main
panel's dynamic mic input (XLR). Vocoding and vocal processing are high
on the agenda, so it's good that Novation supply a gooseneck microphone
to get those vocal cords moving right away. As well as the stereo output
jacks and a headphone socket, there's a USB port — your friendly way to
connect to a PC or Mac. You can choose either the supplied adaptor or
USB for power, but sadly there's no battery option.
Sounds Like
After a moment's contemplation of the serious dark blue panel, the fun can begin. The second of the two large knobs is a 12-position switch to aid rapid patch selection. The Mininova ships with an impressive 256 factory sounds in two banks. These can be overwritten any time you like, but there's no hurry because an additional bank awaits, empty and ready to fill with your own creations.
Patches can be selected by Type or Genre. Turning the
rotary switch picks suitable starting points, such as Pad/String, Bass
and so on, or genres including Rock/Pop, Dubstep or House/Techno. Take
the 'All' option if you prefer to scroll through the entire selection
one by one. In that case you'll appreciate the switch that sorts the
patches numerically or alphabetically. It's slick and fast, even if
personally I could have lived without the inclusion of genres. That
said, it isn't a huge overhead; Genres simply mean an extra step when
saving patches.
So what of the factory patches? I'm happy to report
that they're a well-constructed and usable bunch, a blend of
contemporary dance material and more traditional synth fare. For
example, in the Classic Synth category, I was impressed by the quality
of the leads and strings, especially when you make a few tweaks and
reduce the often excessive reverb. A spin of the Type knob to Bass
conjures a squadron of aggressive, hard-edged basses, followed by some
pleasingly squelchy examples ripe for filter knob action. It's
unmistakeably a digital synth, but the Mininova is no slouch in the bass
department.
Turn the knob to select Vocoder/Vocal Tune and be
prepared to experience something new. Not only is this a well-stocked
vocoder, primed with typical examples from the outset, but the vocal
tuner component is way, way more fun than an evening singing karaoke to
Simon Cowell. Automatic tuning effects are often derided, but they don't
have to be annoying and clichéd.
Ironically, the one category that didn't move me was
labelled Arp/Movement. Like the early episodes of the latest Dr Who
series, you get the sense that its patches are trying a bit too hard to
impress, but I'm confident that there are contexts in which they'll work
fine. Incidentally, when you discover a patch you like, it can be
stored as one of eight Favorites (sic).
While you explore the supplied sounds, various
combinations of the eight rubber pads light up in a pleasant blend of
purple and magenta. When any 'Animate' pad is pressed, it switches to
a solid blue colour, indicating that an Animation is engaged. Above the
pads, a small Hold button allows you to keep one or more of these
Animations active until released. With all eight buttons in play, you
therefore have 255 instant variations to any patch right at your
fingertips — if my maths is correct, anyway. Each pad can control any
function or functions that have been programmed into the modulation
matrix, including the sophisticated trick of manually triggering
envelopes that wowed me on the Ultranova. The buttons are close enough
to the keyboard so that you can reach them with the same hand you're
playing with, perhaps to slap in some transformations while casually
sustaining a chord. If a pad is allocated no role, it remains dark.
Naturally, I tested out recording of these expressive extras into
a sequencer and although they are transmitted and received (as NRPNs),
the synth doesn't show any indication that this has happened.
Into The Matrix
Supplementing the trusty cutoff knob are 24 performance-oriented parameters arrayed in the simple 6x4 matrix I alluded to earlier. At the top of the matrix are two rows of 'tweaks', eight user-assigned options for the parameters you'd most like access to; effects or modulation depths are often good candidates. Underneath is a row dedicated to filter regulars such as resonance, key tracking, filter type and drive. Then there are a couple of rows allocated to the filter and volume envelopes, before you reach the last row, its controls cherry-picked from two oscillators. Understandably, this doesn't form a complete picture. There are lots of oscillator parameters and with three oscillators to play with, there's no way to represent more than a whiff of them and still have meaningful performance control.
I mentioned that deeper editing can be performed:
simply press the Menu button and dive in. The pages are logically
arranged and even if they're no replacement for a panel full of knobs or
an on-screen editor, I was able to successfully remove the reverb from
the factory patches that way. The biggest hurdle was finding which
effect slot, or slots, contained reverb in the first place!
At this stage, I'd suggest reading through the Ultranova review (/sos/feb11/articles/novation-ultranova.htm)
for a better appreciation of this powerful synthesis engine. Up to 18
notes of polyphony, three oscillators and twin filters in a variety of
configurations add up to an intimidating amount of synth squeezed into
a tiny keyboard. There are five effects slots to fill, the only (small)
limitation being that only two reverbs and two delays can be used at
once. However, this is more than sufficient for a monotimbral synth!
There are also twin ring modulators (for those times when just one isn't
enough), six envelope generators, three LFOs, and wavetables and
digital waveforms to keep the virtual analogue stalwarts company.
I think it's safe to say that if you relish detailed programming, the
Mininova promises many happy hours of tinkering.
Arpeggiator
The arpeggiator has a tempo knob and dedicated buttons for activation and hold (Latch). I confess I'm not sure about the value of a tempo knob compared to, say, a tap tempo button. Tap tempo tends to be easier if you need to match a rhythm by ear (say, in a band) while if you're sync'ed to an external MIDI clock, the knob's going to sit there looking pretty but untouched. However, when you're not worried about sync'ing to anything else, a knob is the way to go.
Flip the Animate/Arpeggiate switch downwards and the
pads turn red, indicating that each one now represents a step of the
arpeggiator. If you want rests, just press a pad. With only eight pads,
Mininova patterns are limited to eight steps (compared to the
Ultranova's 32) but a series of preset patterns are included that have
more complex actions built in. These longer patterns were created on the
Ultranova, but they play back correctly because the two synths are
fully patch-compatible. Incidentally, this means that Mininova owners
can avail themselves of the free Ultranova sound packs on Novation's web
site.
I have only one minor gripe about the arpeggiator: it
is permanently key-sync'ed. Unlike a classic arpeggiator, in which the
keyboard merely supplies notes to be selected (the timing being out of
the player's control), a key-sync'ed arpeggiator introduces the
possibility of human error. One sloppily-played chord can leave you
horribly out of sync with drum patterns or bass lines, usually at
a crucial moment. I know this because I've done it — on an Access Virus,
admittedly, rather than on a Mininova — but you don't forget such
embarrassments in a hurry! Hopefully a non-sync'ed option, as found in
Novation's own KS range (as well as venerable arpeggiators such as those
of Roland's SH101 and Jupiter 6/8,) might appear one day. I've put in
my request!
Vocal Effects
I remember not being hugely impressed with the vocoder patches in the Ultranova and my own attempts to improve on them didn't amount to much. I have no way of knowing if this provoked or inspired Novation's programmers, but there's a lot more to smile (and sing) about this time. I found the Mininova's vocoder patches to be capable of clear and articulate vocoding and whether you're in search of robotic, Kraftwerk tones or a more lush choir ensemble, the starting points provided are well chosen. Tweaking to taste was equally rewarding and even though this vocoder seems under-powered on paper (having only 12 bands), I'd have no hesitation using it.
Which brings us to the second vocal effect, and a bit
of a departure from the world of vocoding. Vocal Tune heads off into
familiar Auto-Tune territory. It's based around three possible musical
processes: Scale Correction, Keyboard Control and Pitch Shift. As I was
once known for my singing voice (until it broke, horribly), I tested
these processes in turn, my appreciation growing with each. Scale
correction confines the notes you sing to a specific scale, including
the option 'played', which corresponds to the most recent chord played
on the keyboard. Like some demented jazz teacher, the manual advises
that "the more notes you add to your chord, the better”, since
three-note triads don't give the process very much to work with. If
you're looking for drastic special effects, making the process struggle
can be a good thing; it certainly increases the number of weird
artifacts and glitches, which I rather liked.
The second option, Keyboard Control, re-pitches the
input signal as closely as possible to the last note played on the
keyboard. If you play a chord, the Mininova attempts to find the note
that is the nearest match. This is a great interactive take on automatic
tuning, and having experimented with my own voice until the neighbours
threatened police action, I switched to processing some samples (taken
from proper singers and so on) via the external input. Triggering
samples via Logic, I was able to jam along on the Mininova keyboard,
reworking melodies until I found exactly what I was looking for. It was
then a simple matter of recording the keyboard's notes and — hey presto!
— the MiniNova was doing its very own Auto-Tune impersonation.
Pitch-shift adds real-time pitch-shifting of up to two
octaves in either direction. You can position the Vocal Tune effect
before or after the filters, or insert it at the effects stage. This
last option is especially suited to pitch-shifting, as it removes the
need to press a key before hearing the effect.
Vocal Tune is far from natural, but that's hardly the
point anyway, and to push it even further into unreality, there's
vibrato and pitch-wheel control too. The only cloud on the horizon is
for Ultranova owners. Novation inform me that the Vocal Tune effect
can't be added to the older synth, but the silver lining is that a major
upgrade is scheduled for its vocoder, in due course.
Conclusion
If you can live with a keyboard so small — and the popularity of Korg's original Microkorg suggests that many of you can — this is a highly compact and portable version of the Ultranova which sacrifices none of its impressive sonic weaponry. The Perform matrix and large cutoff knob go further than I'd expected, especially given the number of patch variations afforded by the Animate pads. And as surprise extras go, the Vocal Tuner is an absolute blast. Even if it inspires a fresh burst of Cher imitators, it's definitely the Mininova's ace in the hole. Ditto for the vocoder, which is a real plus this time.
With so many boxes ticked, there are only two Novation
have missed. The first is battery power. Perhaps adding USB-sourced
power is enough, laptops being ubiquitous and all, but if you like to
jam in the park, recording into an iPad or other portable device,
omission of battery power could be significant. The second is lack of
multitimbrality. As per the Ultranova, the Mininova can play just one
sound at once. Fortunately, it sounds every bit as good as the Ultranova
and with a similar editor to be supplied, should be every bit as easy
to program. The Mininova is small enough to slot into just about any
setup and priced to tempt you to do just that. I suspect it will do
very well. .
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