Analogue Synthesizer
Reviews : Keyboard
The Voyager Old School sees Moog returning to 
their roots, but is there a place for an all-analogue, 1970s-style synth
 in the 21st century?
At its inception, the
 Minimoog was surprisingly close to being the perfect solo synthesizer. 
Indeed, you could argue that there's not a serious rival for the role 
even today. Yet soloists demand to express themselves — and there the 
Mini had obvious shortcomings. For a start, its keyboard lacked velocity
 and aftertouch, while the pitch-bender and modulation wheels never felt
 like the final word in performance control. Nevertheless, without 
becoming lost in the enigma that is the Minimoog, let's agree that it 
must have possessed special qualities to set it apart from the crowd for
 so long — even from others in the Moog stable. Would we ever see its 
like again?
In 2001, rumours began to circulate 
of a revised, regenerated Minimoog, followed by a competition to name 
Bob Moog's latest progeny. The resulting Minimoog Voyager answered the 
prayers of many. It was, after all, a monophonic analogue synthesizer 
from Moog featuring Moog oscillators, Moog filters, wood, MIDI, a 
responsive keyboard, patch memories and knobs and components that were 
shiny and new. Throw in patch points for extra control, a dedicated LFO,
 oscillator sync and waveform modulation and you'd think all the boxes 
had been ticked. However, some amongst the analogue community worked 
themselves into a lather, convinced that grafting menus onto a Mini was 
tantamount to nailing a humbucker pickup to a Stradivarius. Some saw it 
as cheating to dial up a patch from memory rather than making your own, 
on the spot, every time. Not even Bob Moog, it seemed, could please 
everyone.
Well, the beardy types' wailing and 
gnashing of teeth can cease, because there's another new Moog in town — 
one that rejects all things digital. Ladies and gentlemen, let me 
present the Moog Voyager Old School!
WYSIWYG
Look
 Mum, no MIDI! The Old School's rear panel offers a host of Control 
Voltage inputs and an Accessory serial port but, in keeping with its 
non-digital ethic, no MIDI ports.
The Minimoog Voyager OS may take an old school 
approach but it is, of course, brand spanking new. It's still 
essentially a Voyager, and therefore a far more complex design than the 
handful of transistors that comprised the original Mini. However, this 
Voyager has been stripped back to its analogue heart, losing the 
upgradable operating system, LCD, menus, patch memories, MIDI and even 
the (analogue) touch surface.
As the two synths 
are so intimately related, I'd advise you to revisit Gordon Reid's 
comprehensive review of the Voyager from June 2003's SOS. Here, like 
some twisted dentist, I'll ponder the impact of the extractions — and 
will doubtless wallow in nostalgia along the way. After all, merely 
glancing at the Old School takes me back to my youth — to a time when 
what you saw really was what you got. This Moog is that rarest of 
creatures: a modern synthesizer built with ergonomics, layout and style 
in mind. This is no exercise in feature cramming!
Weighing
 in at a hefty 18kg, the Old School is a serious contender. If you 
admired the standard Voyager, I think you'll agree its latest sibling 
wins any posing contest between them — without even needing to pout. The
 wood finish is superb, the feel of the knobs top-notch, and the 44-key 
(F to C) keyboard is a delight — it certainly beats any vintage Model D 
I've played for both speed and responsiveness.
On
 first power-up, the solitary pulsing LED of the Low Frequency 
Oscillator is understated in comparison to the extravagant light-shows 
of other Voyager models. This reserved façade blends more naturally 
amongst older synthesizers, and the lack of a backlit panel or glowing 
mod wheel should banish any fears of extraneous electrical noise.
No
 Minimoog would look right without its familiar tilting panel. This one 
offers five operating positions, although (as Gordon observed in his 
original review), the wooden case is too close to the rear jack sockets 
to allow you to use them when the panel is laid flat. Looking closely, 
you'll see that the panel is actually a printed laminate affair similar 
to those seen on Dave Smith's recent instruments — all very clear and 
logical. Scanning from left to right, we find the modulation section, 
consisting of an LFO and two modulation busses. Then the three VCOs, 
mixer, dual filters, envelopes and, finally, a big, friendly volume 
knob. Being both right-handed and a compulsive tweaker, I'd love to 
encounter a panel laid out in exactly the opposite direction, since the 
filter and envelope knobs seem to be where my left hand travels most 
often. Fortunately, the angled panel negates any crossed-arm 
obstructions!
Adjacent to every control is a 
pale-blue mark. This is your designated safe escape route, presumably 
for when it all goes horribly wrong. Once upon a time we patiently 
learned to program our synthesizers with patch-book examples and 
cardboard overlays. Frankly, Moog are the last company I'd have expected
 to print a 'default' patch on one of its synths — an indelible set of 
'L' plates!
Mildly exasperated, I turned to the 
rear (or upper) panel, which is largely the same as the Voyager's. This 
means lots of quarter-inch voltage inputs (11 in total) for interfacing 
with expression pedals, or modular gear such as Moog's own 
Moogerfoogers. An effects loop insert point is provided too, ideal for 
plumbing in external effects after the mixer section and before the 
filters. This is one of those simple additions that prove to be 
genuinely worthwhile in practice and had me digging out a wide 
collection of old effects processors. Adjacent to the insert point, the 
external audio input is on hand to process any source you fancy — 
including the Old School's own headphone output. This version of the 
Minimoog trick sounds a trifle different in this incarnation; indeed, 
with the levels cranked up it threw up some of the most extreme (and 
occasionally scary) noises in the Old School's repertoire.
Cape Capers
What you see really is what you get — all of the Old School's functions are accessed via the tilting front panel.
Scary noises aside, this is a synthesizer that you 
will want to play — then play some more. Keyboard heroes can emerge from
 the shadows at last, because the Old School spills forth wave upon wave
 of rich Moogyness. If you can't cut through with this, then maybe you 
should invest in a chainsaw instead.
Familiarisation
 with the controls took literally seconds, after which I started to get 
the kind of buzz that took me back to my earliest days discovering 
synths. The first area I turned to was modulation — perhaps the most 
significant upgrade from Minimoog architecture. This consists of two 
identical modulation busses, each offering six modulation sources 
routable to six destinations via any of a list of six controllers. I 
thought this synth was a beast, but I didn't realise it was The Beast! 
The sources available differ from those of a standard Voyager; they 
include the three VCOs, the LFO, the noise generator and an external 
modulation input. These may be routed to overall pitch, the pitch of 
Oscillator 2 or 3, filter cutoff, oscillator wave or LFO rate.
Wave
 modulation is something you couldn't do at all on a Minimoog, and the 
only drawback here is that it affects all oscillators — or none; you 
can't specify a single VCO wave to be modulated. If this isn't as 
flexible as you might like, it does at least keep things simple. The 
controller component of the modulation bus has the usual suspects: mod 
wheel, velocity, aftertouch and both envelopes, plus an external CV or 
expression pedal.
Lacking the menu options of 
the standard Voyager, the Old School benefits from more modulation 
controllers on its panel. But as there are only two busses and three 
main performance controllers, you might not be able to do everything you
 want in a single patch. For example, if you route velocity to the 
filter cutoff and aftertouch to wave modulation, you can't then bring 
the mod wheel into play — the two busses are already fully booked. 
Here's where that optional VX351 CV Expander (see 'CV Concerns' box) 
starts to look anything but.
LFOs & VCOs
I'm
 sure we all agree that a dedicated LFO is a vital thing to have. This 
one has a base range of approximately 0.2Hz up to 50Hz, but can be 
extended considerably by means of a positive or negative voltage at its 
CV input. There are just four waveforms available: triangle, square, 
sample-and-hold and smoothed sample-and-hold. Oddly there's no sawtooth —
 but sawtooth hunters will be pleased to know that, as per the Minimoog,
 you can draft in one of the three main oscillators for additional 
low-frequency duty. There's even a switch to deactivate it from the 
keyboard too, just like old times.
In stark 
contrast to my own (now departed) Mini, the VCOs behaved impeccably, 
stabilising after just a few minutes and staying that way. Oscillator 
1's pitch is set by the main fine-tune control, with the other two 
oscillators detunable over a range of seven semitones, up or down. The 
oscillators sound great — from their lowest 32' setting right up to 1', 
an octave that comes into its own when you start to explore another 
'post Model D' trick — Frequency Modulation. At the flick of a switch, 
VCO3 becomes the FM source for VCO1, serving up wild excesses of 
discordant metallic tones, adding bite to any solo.
Speaking
 of bite, I was recently impressed by Moog's Freqbox and its rich 
oscillator sync, and I'm even happier with the Old School's 
implementation. Draft in a modulation bus giving aftertouch control over
 Oscillator 2's frequency, and you're in sync heaven. I'm guessing Moog 
improved the aftertouch response after the original review, because I 
found it played very well, second only to Korg's Prophecy in my own 
'pressure hit parade'.
Filters & Envelopes
The
 original Minimoog's single low-pass filter was enough to make it 
legendary. The Old School has two of them and a switch that determines 
which configuration you want: parallel low-pass mode or serial high- and
 low-pass. Choose parallel and each filter is routed to a separate audio
 output; choose serial and audio is sent equally to both.
As
 has been said before, Moog don't provide a way to access each filter's 
cutoff frequency individually. Instead, a spacing control sets the 
interval between them over a range of +/- three octaves. Switch into 
High-pass/Low-pass mode and you enter thin and raspy territory; if 
you're looking to break away from blatant Moog power, this could become a
 favourite, with filter spacing acting as a direct thin/fat control.
The
 ADSR envelopes are positioned vertically and offer a snappy response 
rated between one millisecond and 10 seconds. I wasn't particularly 
taken by the way the knobs are calibrated. In the case of attack, the 
bulk of the knob's travel is occupied by the fastest attacks, and in the
 case of release, a large portion of the knob's movement translates to 
very short release times; only the last sliver of pie is available to 
set a range between one second and maximum. On the review model, this 
maximum was over 20 seconds, so finding accurate release times proved 
rather finicky. It's likely that my solos are just too slow and 'new 
agey', but this is something to be aware of when you audition an Old 
School.
As with the Minimoog, the envelopes 
default to single triggering. This suits my noodly style perfectly — but could be troublesome if you need fast, articulated phrasing. In such 
cases, multi triggering is available, but is activated by powering on 
while holding down the top two keys of the keyboard. Not something you'd
 want to do live! You must also do this every time multi-triggering is 
needed, as the status is not remembered. The keyboard employs last-note 
priority rather than the Minimoog's low-note bias, which I think is an 
improvement. Lastly, a switch will deactivate keyboard triggering of the
 envelopes — handy when processing external signals via the filters.
Conclusion
If,
 before the release of the first Voyager, you had asked me what I would 
hope to find in a modern Minimoog, it wouldn't have been a hundred miles
 from the Voyager OS. Its full title, 'Minimoog Voyager Old School', is a
 bit of a mouthful, though; how nice it would have been to simply say 
Minimoog Model E! This synth is just as comfortable in a lead 
performance role as the Model D was all those years ago. One look at the
 panel and you know exactly where you are; its controls feel just right 
and they're ergonomically spaced for unimpeded access to a wealth of 
Moog tones. You're not stuck in the past, though: the Old School has way
 more to offer, thanks to a dedicated LFO, oscillator sync, FM and the 
dual filter arrangement. Factor in the twin modulation bus and 
rear-panel interfacing and the options seem to grow exponentially.
There
 are 896 patches in a V3 Voyager, but I warrant a skilled Old School 
performer should be able to rustle up the sound he or she wants in the 
time it takes to locate a favourite amongst that lot — with the 
advantage that each time it will be a little different. Don't go for an 
Old School if you insist on absolute repeatability in your music; 
without memories to draw from, the synthesizer player is forced not to 
memorise (or write down) each favourite patch but to understand the 
instrument so deeply that it becomes intuitive. At £500 less than a 
Voyager Performer, the Old School could be both a money saver and an 
education.
Not everything in the garden is rosy,
 however. Dropping MIDI seems a cut too many when faced with the 
challenge of sequencing the Old School via the CV input. A lesser gripe 
is the difficulty of setting long attack and release times accurately. 
Admittedly, this could be more about my preference for a particular 
style of flowing solo than a serious complaint. Actually, if I had to 
name just one thing that genuinely bugged me, it's those 'default' patch
 markings. They really spoil an otherwise elegant panel. Yes, I'm a 
grumpy old man to get fixated on such things — but have we really dumbed
 down so much in the space of 30 years that this is necessary?
To
 sum up, the Voyager's digital bits were never part of its signal path 
anyway, but if you feel that this new-fangled MIDI lark and patch 
memories are cheating, or if you simply dream of a modern, reliable, 
simple-to-use Moog, the Voyager Old School is exactly what the doctor 
ordered.
 
No comments:
Post a Comment