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Welcome to No Limit Sound Productions
Company Founded | 2005 |
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Overview | Our services include Sound Engineering, Audio Post-Production, System Upgrades and Equipment Consulting. |
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Mission | Our mission is to provide excellent quality and service to our customers. We do customized service. |
Friday, May 31, 2013
Manikin Electronic Memotron
Reviews : Keyboard
Digital Keyboard
Have you ever longed for the sound and style of a
Mellotron without the impracticality, unreliability and team of men
required to move it? If so, you need yearn no more — thanks to the
Memotron...
Gordon Reid
The dream of a digital Mellotron has existed since the birth of
digital sampling, and the promise of Mellotron chips for the 360
Systems Digital Keyboard had me on tenterhooks for years in the
mid-1980s. Since then, there have been myriad PCM-based emulations and
sample collections, including my own MkII library. I was therefore
intrigued when the Memotron was announced, and have watched its progress
since its first appearance at the NAMM show in January 2006.
Introducing The Memotron
It’s
a beautiful instrument modelled on the classic, white Mellotron 400,
and even players who don’t understand the appeal of the original can’t
fail to be moved by its deep lacquer, the quality of the hardware, and
the obvious care lavished on its construction and appearance.
Starting
at the back, there are stereo outputs, a headphone output, an input
for the optional volume (swell) pedal, and MIDI In/Out/Thru sockets. The
only control on the rear panel is a contrast knob for the small LCD on
the control panel.
Like the 400, the Memotron’s
control panel has knobs for volume, tone (in this case, a passive
12dB/oct low-pass filter), pitch and sound selection, the last of which
allows you to move seamlessly between the sounds loaded into its A, B
and C slots. So if, for example, you want to combine a choir and a
cathedral organ, you load the two sounds into adjacent slots (say, A
and B) and then turn the selector to somewhere between the A and B
positions to obtain the desired mix.
There are
just three additional controls. The first of these is a half-speed
switch. Inspired by an option installed on some original Mellotrons,
this emulates the effect that you obtain by halving the speed of the
tape transport. This not only has the effect of dropping the pitch by an
octave, but also constrains the bandwidth, for the ominous, rumbling,
God-on-a-bad-day sounds beloved of Mellotronists. The second and third
controls are the data controller/selector and the Escape button, which
work in conjunction with the screen to deliver the Memotron’s additional
functions: independent volume, attack, release and pan for each of the
three slots, plus effects and the MIDI setup for the instrument as a
whole.
Modus Operandi
After switching on, you have to load the sounds that
you want to play into memory, and this takes around 15 seconds per slot.
You can then tailor these using the edit parameters. Panning two sounds
hard right and hard left allows you to direct them down separate
outputs, which is useful. The release setting is also interesting. If
you release a key before eight seconds are up, the sound releases in
the typical ‘synth’ fashion. However, if the keys are still depressed
when eight seconds is reached, or the release is still tailing off, the
sound stops dead, as it should.
If you wish to
add effects, there are 15 algorithms available, including reverbs,
delays, chorus, flanging and a rotary speaker effect. Unfortunately,
control is almost non-existent: you can select the algorithm wanted, and
determine the ‘send’ amount. Although I can see the reverbs and delays
being used on stage, I can’t imagine that anybody would use the
in-built effects in the studio.
The sounds
themselves are provided on a library of (currently) five CDs (see the
‘Tape Sets’ box). You can load these via the discreet slot in the front
of the Memotron but, much more conveniently, you can also store the
whole library (with room to spare) on compact flash RAM cards, for which
there’s a slot on the rear panel. Manikin kindly supplied me with a
4GB card onto which everything was already loaded and, once this was
inserted, the whole library of Memotron sounds was available without me
having to mess around.
Despite this simplicity,
it’s a complete pain in the arse having to load the sounds you want and
then set up the voicing parameters and effects every time you switch
the Memotron on. Fortunately, this problem will vanish when the current
v1.2 operating system is superseded by v1.3, hopefully by the time you
read this. The new version introduces the concept of Frames, which are
complete instrument setups that include all the information regarding
which sounds are loaded, plus all the voicing, MIDI and effects
parameters you have programmed. If you have the correct flash card or CD
inserted, the Frame will then tell the Memotron which samples to load,
and configure everything in a single operation. This will be a massive
step forward in speed and usability. What’s more, a Frame will occupy
just a few kilobytes (the sample data is not included in the Frame) so,
with a suitable RAM card, you’ll be able to store thousands of setups.
The Sounds
So, what of the sounds? I asked Klaus Hoffmann, the
man behind them, to reveal the whole story. He told me: “I started
getting involved with the Mellotron when I purchased my first one in
1974. I then started searching for additional tape frames and, in the
late 1970s, I found 10 still in their boxes at Macari’s Music in
London. In 1981, I met Norman Bradley [of Streetly Electronics,
manufacturers of the original Mellotrons] and his wife, along with the
young John Bradley, at the Frankfurt MusikMesse. Because I speak
English and German, and because I was such an enthusiast, they asked me
if I would assist them at the following year’s Messe, which I did,
learning even more about Mellotrons.
“The
Mellotron lost its magic in the 1980s, and people were selling them —
often in poor condition — for peanuts. I bought all that I could and
restored them to the beautiful machines that they had once been. Soon I
owned six M400s and had a collection of about 140 tape frames,
including rare ones like Patrick Moraz’s stage tapes for Yes, as well as
some of Tangerine Dream’s custom tapes. However, having a family to
feed, I later sold them. In the 1990s, there was a resurgence of
interest in Mellotrons, so I started to help people to buy refurbished
M300s, M400s and MkIIs from Streetly Electronics, who brought the
instruments to my house and offered me the chance to record them
digitally. I also undertook repair jobs for owners, many of whom gave
me permission to record their rare — and sometimes custom — tapes. My
library of Mellotron sounds grew, and now, with each set comprising the
full duration of all 35 notes recorded in CD quality, I have more than
28 hours of recordings. It’s this library that forms the basis of the
Memotron.”
Klaus also provided sounds for the
G-Force M-Tron Pro, so there have been rumours that the Memotron is
nothing more than a plug-in wearing sexy clothes. I have M-Tron Pro on
the Mac on which I’m writing this, so I loaded it and chose two sounds
that are present within both libraries: MkII Brass. It was immediately
apparent that they are not the same. This is not merely different
encoding or different D/A stages; some of the characteristic flaws
(bumps and grinds that naturally occur when playing and recording a
Mellotron) that are present within the Memotron’s samples are not
present on M-Tron Pro’s, and vice versa. I tried another, the Cello.
Again, the two were different in ways that could not be attributed to
changes in EQ or other processing of the same recordings.
I
queried this with Hoffman, and he explained that about 75 percent of
the M-Tron Pro sounds are his, but confirmed that they are based upon
different recordings from those he used for the Memotron. I also
checked with the chaps at G-Force Software about the supposed
cross-compatibility of the two libraries. They told me that the Memotron
is compatible with the CPT sound file format used on the CD-ROMs for
the original M-Tron. The M-Tron Pro sounds are stored in the newer CPT2
format, and are not compatible with the Memotron.
So
what of the sounds themselves? These are not Hoffman’s “CD quality”
recordings; they have been down-sampled to a sample rate of 32kHz, and
an audio bandwidth of, therefore, around 14kHz. But lest you think that
this is a problem, it’s not. The useful bandwidth of original
Mellotrons (especially in their earliest incarnations) was lower than
this, so only tape hiss would have existed above this range.
Secondly,
let’s be clear that the Memotron does not use unadulterated Mellotron
samples. Far from being a criticism, I think that this can be a good
thing, and even the chaps at Streetly Electronics cleaned up their
library before assembling the tapes for the Mellotron M4000. Wisely,
though, Hoffman has kept processing to a minimum, avoiding
normalisation, and using de-noising only when, as he puts it, “the
background noise was unbearable by today’s standards”. He also removed
some of the worst clicks and pops, and corrected some known tuning
errors so that different sounds could be blended together. (This was
impossible with certain combinations on early Mellotrons.) Obsessives
may complain that the Memotron is not authentic, but I’m not too
concerned by that. The Memotron is a modern instrument, and I think
that it represents an appropriate compromise between the charm and
authenticity that nostalgic players demand, and the sound quality that
modern listeners demand.
Playing The Memotron
So
does the Memotron feel like a Mellotron? No, it doesn’t. Let’s start
with the obvious; the Memotron weighs around 12kg, so one person can
carry it easily, and it doesn’t need to have a fan-heater shoved in the
back to minimise condensation and ensure that it works on cold stages.
What’s more, it doesn’t have keys that feel like old girders, nor tapes
that tangle when the roadies load it into the van on its side, and the
chances are that it will never need servicing. In other words, the
Memotron is practical.
What’s more, while the
Memotron’s A/B/C architecture is, in principle, identical to that of the
M4000 (ie. you have immediate access to three sounds, but with a
larger library in the background), the Memotron has the huge advantage
of allowing you to mix between any three sounds at any time, whereas the
real Mellotron only allows you to select between the three that lie on
adjacent tracks on the tapes.
With regard to the
playing experience, an original Mellotron has a hugely distinctive
character, largely as a consequence of its keyboard and the technique
that is needed to play it. But poorly serviced Mellotrons are also
liable to respond badly, with artifacts such as wow, flutter or even
drop-outs, so what people perceive as character today are faults that we
oldies were desperate to remedy in the 1960s and 1970s. It’s no
coincidence that Keith Emerson’s Mellotron ended up in an orchestra pit,
Rick Wakeman’s was doused in petrol and immolated, and Tony Banks’ was
ignominiously replaced by a Roland VP330.
In
contrast, the Memotron plays beautifully. Like its inspiration, it’s
fully polyphonic, and it feels like I always imagined a perfectly
adjusted Mellotron would, with just the right degree of weight, a
slight thunk at the bottom of its travel, but with a slight spongy
feeling when depressed that is appropriate for the instrument. Even the
Mellotron’s instantly recognisable pitch-bends are perfectly recreated,
with a smooth, analogue feel. Unfortunately, Manikin have not gone the
extra mile and imitated the slight pressure-sensitivity of the original
(you could slow the tapes a tad by pressing hard on the capstans, thus
making manual vibrato possible), nor does it glitch when you play notes
too quickly, nor does the pitch droop when you play a whole fistful of
notes simultaneously. Are these omissions faults? To be honest, I would
like to see the pressure-sensitivity restored, but otherwise the answer
has to be ‘no’. While faults may be perceived as character in the
bedroom or a museum, they are simply faults in the studio or on stage,
and their absence makes the Memotron a much more reassuring instrument
to play in any environment.
What’s more, the
construction quality of the Memotron shines through when you start to
use it in earnest. Unlike Keith’s Mellotron, I suspect that the
Memotron might have survived its journey into the pit and — battered and
bruised — been ready for the following night’s gig. Think of it like
this... a 1915 Model T pickup truck might be a lovely artifact to own,
but if your job entails driving a few hundred miles a week, you’re
more likely to buy an Audi.
Conclusions
Perhaps
because of misty-eyed nostalgia, or perhaps because they have never
owned Mellotrons, a number of writers on synth forums have claimed that
the Memotron sounds lifeless when compared to the original, and that it
is nothing more than a plug-in wrapped up in a controller keyboard.
This lacks insight; there’s no way that a controller, a PC and a
plug-in will feel like the Memotron, which screams ‘play me’ at the top
of its voice, although M-Tron Pro is wonderfully cost-effective. What’s
more, the original Mellotron’s sharp yet mournful sound still defies
perfect recreation via sampling technology, so there’s always going to
be a place for the original instruments, as well as the new M4000s,
which Streetly can’t build quickly enough to fulfil orders. Nonetheless,
the Memotron comes close to the original, both in terms of sound and
performance, and in the real world it is a very practical alternative
to the real thing. While players will notice the differences, I very
much doubt that listeners will and, if there’s one available, I won’t
hesitate to take it on stage when I next need to use a Mellotron
‘live’
Thursday, May 30, 2013
Korg Microkorg XL
Synthesizer & Vocoder
Reviews : Keyboard
The hugely popular Microkorg — the world’s
best-selling synth for the past few years, according to its makers — has
gained what Korg describe as a ‘big brother’. Will it repeat the
success of its sibling?
Paul Nagle
The latest keyboard
from Korg is a fine example of a mysterious Eastern art-form known as
“extracting maximum return from R&D”. With keen Japanese ingenuity, a
generous portion of the R3, Korg’s vocoder-equipped, portable synth
derived from the powerful Radias ‘module plus keyboard’ package, has
been shoe-horned into petite, Microkorg dimensions. The resulting
Microkorg XL, with its minimal, retro style resembles a scaled-down
model of a classic electric piano — but its sound engine is firmly
rooted in the tradition of the Radias. (See www.soundonsound.com/sos/sep07/articles/korgr3.htm and www.soundonsound.com/sos/apr06/articles/korgradias.htm for more on the Radias and the R3).
Externals
Weighing
in at a mere 2kg, this is a keyboard to secure firmly when playing
outdoors. If the goal was to make the smallest self-contained synth
around, Korg have planted one firmly in the net. An external PSU is
provided, but the XL can run quite happily from six AA batteries,
further boosting its ‘take me out’ credentials. However, be careful when
tossing it into your rucksack. I’m not confident the knobs — especially
those big, wobbly ones for Genre and Category selection — would long
endure rough treatment. Generally, I felt the moulded black-plastic
body looked more classy on the screen or page than it does up close.
With
any instrument of this size, producing a playable keyboard is going to
be a challenge, and I was intrigued to see how the new ‘Natural
Touch’ version performed. Its 37 miniature keys are chunky and square,
with the black notes squeezed in slightly, donating a fraction of the
available width to their white brethren. The keyboard action is very
light — far lighter than the mini keys of my Yamaha CS01 synth, for
example. But if you can adapt to this, you have three full octaves in a
package just 55cm long. A sprung octave transpose switch further
expands the range.
In common with the earlier
Microkorg, there are no pedal inputs of any kind. OK, so you’re unlikely
to attempt Grieg’s Piano Concerto on this keyboard, but a sustain
pedal is valuable for so many other purposes, not least when combined
with an arpeggiator. The remaining connections are pretty much as you’d
expect, with all audio handled via quarter-inch jacks (that’s a stereo
output pair, a headphone socket and an external input). Adjacent to the
input is a switch to determine whether it or the included XLR mic will
be the external source used. A USB socket is your means of direct
computer interfacing (about which more later) and MIDI is catered for by
just two sockets: Thru has been omitted.
Down To Business
The original Microkorg’s geeky panel text and cryptic
characters have been superseded by the XL’s moody amber display.
Commonly-used parameters are accessed via a simple matrix in which a
six-way switch lines up a row of options for tweaking via three small
knobs. The top row is for user-assignable functions. In the factory
patches, these are typically to sweep filter cutoff, adjust filter
envelope amount, or maybe boost an effect parameter, but there’s a
wide array of choices available. The second row is dedicated to key
filter parameters and a row for the amplitude envelope is next,
followed by another for effects. The penultimate row contains three of
the most commonly-used arpeggiator functions: type, latch and gate time.
If you’re thinking that this sounds
simplistic, the sixth row takes a bellyflop into the deep end. Labelled
‘Full Edit’, this opens up every page, parameter and value. If you’re
already a dab hand at keyhole surgery you’ll feel right at home, but
for us lesser mortals there are a heck of a lot of options to plough
through, including a multitude of synthesis pages, complete with virtual
patch cords, arpeggiation, effects and EQ. It doesn’t end there either,
because Full Edit is also the window to the MIDI and Global setup
pages, utilities, controller remapping and more.
Ploughing
through all of this with the XL’s small and not-terribly-precise knobs
can severely test your patience. Fortunately, the Exit/Shift button,
combined with the Octave transpose switch, generates single-value
increments or decrements. This is loads of help and even though it
doesn’t transform editing into a wholly joyful experience, it does give
you the tools to get the job done. For live performance, the knobs
have a ‘Catch’ mode, avoiding sudden jumps in value that would otherwise
occur when you mess with a stored patch. I’m not sure how much messing
the no-frills interface invites, though. Indeed, with space at a
premium, a tempo knob for the arpeggiator felt less justifiable than,
say, a button for arpeggiator latch.
Synthesis
Since the Microkorg XL’s closest relative is the Korg
R3, it is with the R3 that I will draw the most comparisons.
Architecturally, they are quite similar. Both feature eight voices of
Radias-sourced synthesis driven by MMT (Multiple Modelling Technology)
that can generate analogue, formant, VPM (Variable Phrase Modulation) or
digital waves, as well as processing external audio. Patches consist of
either one or two timbres, which may be layered (in which case the
polyphony is halved) or divided into two separate keyboard zones.
Alternatively, a patch can operate as a bi-timbral sound source via
separate MIDI channels. This adds up to a very capable sound engine,
and it’s probably a good idea to refer back to September 2007’s R3
review (see link at start of this review) for a full refresher. The
physical differences between the two synths are evident, leaving us free
to summarise the Microkorg XL in terms of its losses and, in some
cases, gains.
As per the R3, two oscillators
are processed via two filters, one being smoothly variable between low-,
high- and band-pass modes. Korg’s filters sound silky smooth and can be
configured for serial, parallel or individual oscillator processing. In
common with the Radias and R3, oscillator one is the more feature-rich
and contains the XL’s most significant addition: a new combined
PCM/DWGS wave generator. The waves on offer include, amongst others, a
sampled acoustic piano. I found it slightly weird to play piano via the
diddy keys, but when rigged up to a larger keyboard, the piano, short
and clunky though its samples are, cut through rather well. Other waves
include strings, organ, guitar, electric piano and brass — a collection
designed to give the XL considerable scope.
Modulation
sources and routing follow the familiar path that Korg have trodden for
some years. There are two LFOs and three envelopes, with a six-way
modulation bus to govern how they hang together. For overdrive
simulation, the adding of sub-octaves, decimation, and so on,
Drive/Waveshaper continues to be a superb tool. Should you wish to
waddle into the realm of the morbidly obese, Unison mode stacks and
detunes up to four voices, rattling speakers and disturbing pacemakers
in a way that seems somehow totally uncharacteristic of a keyboard
this size.
Not every R3 delight has made it
onboard unscathed. Sadly numbered amongst the missing are its modulation
sequencer, comb filter and formant motion. Formant motion is a cool
way to capture audio input and store its imprint for later use, while
the R3’s modulation sequencer can really energise pads and arpeggios.
The effects section has taken a bit of a battering, too — but we’ll
come to that later. Before then, a final item of good news: the XL
gains a selection of nine alternate scales, including one User Scale.
These are ideal for those who like to stray away from the Western,
well-tempered path.
Sounds
It’s hard to imagine any user, new or old, getting
lost on the Microkorg XL. There are 128 patches on board, selected by
two large knobs: Program Genre and Category. These offer eight genres,
including House/Disco, Jazz/Fusion, Drum & Bass/Breaks and Favorite
(sic), while eight categories encompass Lead, Bass, Vocoder and so on.
For the full range of patches, a bank A/B switch performs the necessary multiplication.
Looking directly downwards,
it’s not always clear where the knobs are pointing to — but I guess a
felt tip or dot of paint would soon put that right. I share Paul Ward’s
reservations about the usefulness of fixed genres and categories (as
expressed in the review of the original Microkorg, www.soundonsound.com/sos/Jan03/articles/microkorg.asp) but, as before, you are free to store any type of patch into any location.
I
felt that 128 patches wasn’t wildly generous by today’s standards. If
hardware synths are to retain their desirability, they surely can’t
afford to be complacent in this area. Fortunately, the patches chosen
are a good representation of what the XL is capable of. Expect to
encounter deep and throaty basses, howling, trashy leads, parpy brass
and smooth, mellow pads. And no Korg in recent years could be unleashed
without ear-catching dance-oriented synths and cunningly programmed
arpeggios. Bundle in a plethora of fine vocoders, organs and pianos
(you won’t find an acoustic piano in the R3 — or even the Radias!) and I
doubt anyone will find the Microkorg XL sonically underpowered.
Effects
The
Microkorg XL has a two-band equaliser plus two master effects, each
with up to 17 different Kaoss-pad derived algorithms. This is one area
where the XL feels like the R3’s poorer relation, especially when you
realise it doesn’t possess a reverb! Warm and airy reverberation has
been a Korg trademark for so long it’s practically ubiquitous.
The
effects include a variety of delays (including a decent tape-delay
simulation), which can be coaxed into delivering some impressions of
boingy reverb. Putting aside my reverb gripes, though, other effects
you’d typically expect are present and serviceable. Alongside the
phaser, flanger, distortion, filter and decimator, you’ll encounter old
friends such as ring modulation and Grainshifter. The latter isn’t some
large, hungry bovine creature, it’s a short sample and loop processor
that’s ideal for when you’ve invited Dr Weird to tea.
Naturally, MIDI clock sync is implemented throughout, whether for delay time or within the various modulation effects.
Conclusion
I’ve
long been a fan of Korg gear; the ESX1 Electribe and Radias are
amongst my ‘desert island’ essentials, so I was surprised not to feel
more love for the Microkorg XL. I think this was mostly due to the
build quality and a keyboard action that never quite reconciled with an
MSRP in excess of $700.
I suppose the XL is small enough to be viewed as a desktop module
that just happens to have a basic keyboard attached — for jamming
around the house and programming — but personally, I’d consider
stretching a little further for an R3 instead. However, if size and
battery operability are deciding factors, the XL becomes much more
attractive.
In the end, simplicity and
portability are what it’s all about; the fact that the Microkorg XL also
sounds rather good might see it matching the popularity of the previous
Microkorg — who can tell? The vocoder is a major plus, and with a
useable microphone included, you’re ready to produce highly intelligible
or seriously twisted results right out of the box.
At
times I found it genuinely perplexing that such a wide range of
quality tones could be spurted from a keyboard this small and light. So
even if, at the current price, the Microkorg XL doesn’t tick all the
boxes, it’s definitely more of a synth than it appears.
Q. Should we mic up the drums when playing live?
We are a small band
playing venues with capacities of around 150-250 people. My question is:
should we mic up the drums when we play? If so, what microphones should
we use?
Sam Taylor, via email
SOS
contributor Jon Burton replies:
This is a question I’m often asked, but
usually the other way round. At smaller shows, people will ask why
I have put microphones on the drums as “surely they are loud enough
already”! This can, indeed, be the case and deciding how to proceed
always depends on the size of room you’re playing in, as well as the
size of the PA system you have to use.
There are no hard and fast rules, but the first
questions you ask should be “does the sound need it?” and, “can the
sound system handle it?”. If the answer to either is no, your problem is
solved! If, however, you have a PA system with any kind of separate
subwoofer speaker, the sound can usually benefit from adding some drums
to the mix. Extra weight from the bass drum and toms, and a bit of
reverb on the snare, can add dimension and depth to the overall sound.
I rarely worry about the cymbals, as they are usually picked up by any
open vocal microphones on the stage.
How many
microphones you put on the kit very much depends on the number of
available mixer channels. If you can spare four, I would put one on the
kick drum, one between the rack toms and one each on the floor tom and
snare. As for choice, I would ideally choose dynamic microphones. They
tend to be more rugged and better able to handle the peaks produced by
drums. If this scheme takes up too many channels, just one mic in the
kick drum will still help to bolster the live mix.
You
can achieve surprisingly good results with most reasonable dynamic
mics; in fact, many of the microphones that are now standards for use
with the bass drum started as vocal microphones, including the AKG D12,
Sennheiser MD421 and Beyer M88. The Shure SM91 was a boundary microphone
more suited to lecterns and lecture tables before someone wondered what
it would sound like in a kick drum! The answer is to experiment with
what you have.
If you decide to invest in some
dedicated drum microphones, most of the manufacturers now have great
budget ranges featuring convenient built-in drum clips that save on mic
stands and space. Remember, though, not to let your new-found enthusiasm
for drums dominate. Your priority, in my opinion, should always be the
words and melody!
Wednesday, May 29, 2013
Korg SV1
Reviews : Keyboard
‘Stage Vintage’ Keyboard
The brand new Korg SV1 rejoices in a collection
of retro keyboard sounds and lovingly sampled acoustic pianos. Read all
about it in our world exclusive review!
Gordon Reid
Combining pianos,
electric pianos and a small selection of other instruments chosen for
the non-synthesist who requires a range of mainstream sounds, the Korg
SV1 ‘Stage Vintage’ is the latest contender in the now-congested field
of stage pianos.
With its smart black and
burgundy livery (88-note version) or burgundy and black livery (73-note
version), it has no screen, no menus, and few hidden functions, but
instead boasts a control panel that would grace a vintage keyboard,
with knobs and buttons that — on the whole — perform single functions.
Two of these are selectors for the six banks of six sounds (yes... just
36 in total), while eight large buttons store and recall favourite
setups. The rest of the knobs and switches control the integrated
effects units, and the only hint of anything deeper lies in four buttons
marked Transpose, Local Off, Touch and Function. The last of these
provides access to the tuning curves (equal temperament, five types of
stretched tuning, and two user-defined curves that you can create in the
supplied PC/Mac editor), the MIDI channel, and the level of the RX
Noise layer (see the ‘RX Noise’ box).
At the
back, things remain straightforward, with balanced and unbalanced stereo
outputs, MIDI In and Out (no Thru), plus stereo inputs so that you can
play along with your favourite something-or-other. There are also three
pedal inputs. One is for the supplied damper pedal, the second accepts a
footswitch, and the third accepts either a footswitch or an
expression pedal. (Good news: you can configure these as a damper with
half-pedalling, sostenuto and soft pedals of a real piano.) The only
other hole is for a USB cable that also carries MIDI data and provides
the means for connecting a Mac or PC running the bundled editor
software There’s also a headphone socket but, sensibly, this is located
at the front of the instrument.
The draft
manual strongly implies that each of the 36 sound slots permanently
houses a specific multisample. So, for example, it seems that Sound 1
in Bank 1 is always based upon the first of the Rhodes multisamples. But
when exploring the editor, I dropped an EP200 sound from Bank 2 into
Slot 1 in Bank 1... and the SV1 accepted it without a wibble! This has
at least two consequences: one good, one bad. The good one is that the
SV1 is more flexible than you might think, allowing you to create all
manner of variations of favourite instruments and discarding instruments
that are of less interest. The bad news is that, once you have
discarded the only factory sound based upon a particular multisample,
there’s no way of creating another one without hooking up the editor or
by performing a factory reset (which destroys all the on-board sounds
you’ve created).
Acoustic Pianos
Although the greater part of the SV1 is dedicated to
electro-mechanical and electronic pianos, it is to the three acoustic
pianos that many players will turn first.
The
first is a Japanese grand piano, and it’s safe to assume that this is a
Yamaha of some description. For the most part, the sampling is
first-rate. There are no horrendous multisampling points across the
keyboard, and the velocity zones are discrete at either end of the
keyboard, although a bit more noticeable in the mid-range. The
impression of the soundboard and sympathetic resonance is superb, and
the velocity-sensitive RX Noise layer recreates the depression and
release ‘thunk’ of the sustain pedal itself. This is excellent.
Next
comes a German grand, most likely a Steinway. More ambient than the
Yamaha, its multisampling is slightly more evident, but nonetheless I
prefer this to the Japanese piano. The multisample underneath the Mono
Grand sound is described as a monophonic version of the German grand,
but I’ve yet to discover the piano that changes its tone and character
when you remove a microphone from its vicinity. It’s not bad, but I
don’t think I would find myself using it.
The
Upright multisample is based upon another German piano, and I’ll admit
that I’m pleasantly surprised by it. Far too often, manufacturers of
digital pianos seem to think that uprights have no depth or character,
but Korg’s sound conforms exactly to a description I have used many
times — it’s like a grand piano, but a little less so. It has less
ambience, and the soundfield it creates is more compact, but the tone is
more than pleasing, and I suspect that this is the best digital
emulation of an upright piano I’ve yet heard.
The
final two acoustic piano multisamples are layered: the German grand
plus strings that are bright and prominent in the upper range, and the
same piano with a subdued sawtooth pad underneath. Both are pleasant,
but the inability to control the relative volume of the string layer
means that the first of these may be of limited use. For me, the second
offers a nicer blend, and I would be happy to use it.
Electric Pianos & Clavinets
The four Fender Rhodes multisamples are of high
quality, and I was particularly impressed with the clunky bottom end of
the brightest of these. Although the multisample zones are clearly
audible at times, I’ll remind myself that Rhodes pianos were never
consistent across their keyboards. Likewise, while the transitions
between velocity zones are a little abrupt at times, they are
acceptable when playing normally, and overall these samples are a
pleasure to play.
My favourite
electro-mechanical piano is the Wurlitzer EP200, even though its
‘barking’ sound is notoriously difficult to synthesize, model or sample.
Consequently, I wasn’t surprised when I caught another whiff of the
multisample splits and velocity zones while listening to the SV1’s two
EP200 multisamples. Nonetheless, an 88-note EP200 is a thing of joy,
especially when the amplitude envelope and tone outside of the original
range feel exactly right.
The Yamaha CP80 has
for too long been the victim of bad samples and poor digital modelling.
Happily, those days are now gone. The timbre of the SV1’s emulation is
very good, and it has a much smoother velocity response and less
obvious multisampling than the Rhodes and Wurlitzer multisamples. What’s
more, its amplitude envelope is distinctly superior to emulations that I
have reviewed on other instruments. I like this one a lot, and so
should you.
The multisample that forms the basis
of the ElectroPno patch might sound exactly like a Hohner
Electropiano, but I have no basis on which to judge this and, given the
rarity of the originals, the chances are that you won’t either. Think
of it as a large Pianet and you won’t go far wrong. It has the same,
bell-like quality and, with RX Noise applied, it rattles just as it
should. You can even hear the little pads pull away from the tines, as
well as the glitch that occurs when you release a key. I used a
Pianet for more than a decade, and it demands that you develop a
specific technique for getting the best from it. Played correctly, the
SV1’s emulation sounds great although, again, some of the multisample
points are a little audible. In the 1970s I would have killed for a
Pianet with sustain, and the SV1 delivers splendidly.
The
RMI multisample seems to be based on a mix of the Lute and Harpsi tabs
of a 360, 368 or 368X Electrapiano with the Accentor and Organ Mode
switched off. Its sustain is somewhat shorter than that of my RMI 368,
and it lacks the heavy ‘thunk’ at the start of each note. But the
sampling is excellent, and it’s another great sound that hints at what
might have been possible had Korg taken the Electrapiano a bit more
seriously, sampling all the tabs and providing a sustained mode. Maybe
in the future... please?
The Clavinet
multisamples are the four pickup combinations — AC, BC, BD and AD — of a
Hohner Clavinet D6. This is another monstrously difficult instrument
to sample, so I’m not surprised that I can hear the splits and
velocity layers. Nonetheless, the sound quality is high, the character
is authentic, and I love the jangly rattle and key release provided by
the RX Noise function. Unfortunately, there are no variations to
emulate the Soft, Medium, Treble or Brilliant switches on the original,
although the on-board EQ does a passable job of providing a range of
tone colours.
In addition to the vintage piano
sounds, the SV1 offers four multisamples from a more recent era. Two
are sampled from an FM synth. The first is bright and, because its tonal
variation is so great between the softest and the hardest notes, its
velocity zones are rather apparent. The second is rounder and warmer.
Nevertheless, the response across the keyboard is very even for both,
and when used with effects, as Korg intended, the results are perfectly
acceptable.
Then there are multisamples of two
further digital pianos, the Korg SG1D and the Roland RD1000. The first
of these sounds as it should: useable, in a ghastly 1980s sort of way.
The second is much more pleasant, and genuinely evocative of the
original and its myriad siblings. Finally (as far as the pianos are
concerned) there’s a multisample that appears to combine the Roland
with a string ensemble, perfect for all your AOR ballads.
The Other Sounds
There are six excellently captured organ multisamples
in the SV1 but, with no drawbars or tabs to adjust them, these are
essentially presets; you’ll either find them useful, or you won’t.
The
first sounds as if it’s based upon the Hammond registration 888000000
with third-harmonic percussion and a massive wodge of key-click. Played
through a nice, growling rotary-speaker effect, the results can be
fabulous. The second sounds as if it’s based upon the 16-, 5 2/3- and
one-inch drawbars, while the third sounds like the once-derided
registration 888888888. With leakage available via RX Noise, all of
these can sound highly authentic.
The provenance
of the next multisample is less obvious. The factory sound based on it
is called Console Organ, and I suspect that it’s a Lowrey of some
description. Not having one to hand, I can’t comment upon the accuracy
of the SV1’s rendition, but the raw multisample exhibits the brash
quality that is sometimes associated with the brand, and it has oodles
of character. I wouldn’t hesitate to use this and, given that Korg’s
engineers can produce a preset of this quality, I wonder if they
would consider creating a fully-featured Lowrey emulator, if only in
software. It could sound fabulous.
The next
multisample is obviously a Farfisa Compact. Again, it’s one
registration, but with a little EQ, vibrato, slow Leslie and tape
delay, it’s instant late-’60s psychedelia. The last of the organs is
sampled from a Vox Continental. The sound is instantly recognisable
but, again, it only hints at what might have been possible had Korg
provided a fully featured organ emulator rather than a handful of
presets.
The remaining multisamples comprise a
strange bunch of bedfellows. There’s a nicely captured string ensemble
but, strangely, this is highly reverberant, which seems odd given that
the SV1 incorporates a digital reverb unit. More interesting is the
multisample of the Mellotron violins. The basic sound is pleasing but,
instead of exhibiting a sharp attack and cutting off instantly when you
release a key, each note has a soft attack and a slow release.
Furthermore, the samples sustain indefinitely. The Mellotron used tape
strips in preference to loops, so that the attacks of the recorded notes
were replayed correctly. I suppose that, since the attacks have been
rounded off, you may as well have infinite sustain, but it feels wrong.
The
next multisample is clearly a Solina String Ensemble. Unlike the
original, this is truly polyphonic, with individual envelopes for each
note. But the most obvious difference is that each note in the SV1 has
already passed through the trademark ensemble effect, so playing
multiple notes creates an ensemble of ensembles. It’s rather nice!
The
choral multisample is a strange one, because there’s a synthesized
pad accompanying the vocal sound. This adds attack and body, but sounds
based on the multisample therefore fall into the category ‘synth-choir’
rather than choir. Finally, we come to the two polysynth multisamples
provided. The first screams early 1980s, while the second is a blatant
homage to the Oberheim patch used on Van Halen’s ‘Jump’. I’m at a loss
to understand why Korg included these. It’s unlikely that they’ll be
exactly what you want and, since you can’t edit them, it’s pot-luck
whether they’ll be of any use.
The Effects
Although
you can’t edit the multisamples, nor even select one directly as part
of the sound-creation process, the SV1 is packed to the gunnels with
programmable effects. First in the chain lies an effective three-band
EQ. There are no controls on the front panel for centre frequency, ‘Q’
or slope, although the editor allows you to sweep the frequency of the
mid-band. Next comes a selection of Pre FX units, ones that
traditionally lie before a preamplifier. These are compression, boost,
U-Vibe (Uni-Vibe), Hammond chorus/vibrato, tremolo, and a Vox wah-wah
that you can leave in ‘auto’ mode or control via a footpedal. You can
only select one effect at a time, and the names of the knobs on the
control panel are often inappropriate, but they do their jobs well.
Third
in line lies the vintage amp modeller. Although this appears basic and
can generate an unpleasant amount of noise if controlled only from the
front panel, it’s more sophisticated than it appears, because the editor
allows you to cross-combine the six models shown with any of 10 speaker
cabinets, and provides a full range of ‘head’ controls, including
noise reduction. There’s also one of those glowing glass bottle thingies
that guitarists love, bathed in a fake orange glow provided by a
small lamp hidden behind it, and coupled to a dummy output transformer
and speaker load. This lies between the amp and speaker models and
should help to create a ‘miked up’ sound, even when the SV1 is
connected directly to a mixer or the inputs of a recorder.
Next
come the Modulation effects, with two choruses, two phasers, a flanger
and Korg’s unsurpassed rotary speaker emulation. Two of the effects are
instantly recognisable. Chorus 1 is a Boss CE1, while Phaser 2 is a
reasonable recreation of the popular Small Stone phaser. I suspect that
there’s at least one MXR in there, too. However, you’ll have to hook
the SV1 to a computer to get the best from these, because many of their
parameters are only available using the editor.
Moving
on, we come to a reverb/delay that offers room, plate, hall and spring
reverbs, plus an emulation of a tape echo unit and a basic recreation
of Korg’s DL8000R stereo delay. Again, the editor gives access to a
wider range of controls than is available on the SV1 itself, with extras
such as pre-delay and damping for the reverbs, and feedback for the
delays.
Finally, there are two types of limiter
that are invisible without the editor. A studio engineer would probably ask you to defeat these, but they’re there if you want them.
In Use
Despite
using the exceptional RH3 keybed found on Korg’s dedicated pianos and
the M3 88, the SV1 supplied for review is lighter and smaller than you
might imagine. There’s also a 73-note version that’s heavier than you
might imagine because, unlike most six-octave keyboards, it uses a
truncated version of the RH3 in preference to a semi-weighted keybed.
Both
instruments are a pleasure to play, with an action that works
extremely well for the acoustic, Rhodes and Wurlitzer pianos. Of course,
they are totally unlike the shallow actions and lightweight keys of an
RMI, Pianet or Clavinet, but I didn’t find this to be a problem.
Reducing the velocity sensitivity (there are eight curves available) to a
suitable level for the Clavinet sounds and switching it off for the
RMI and Solina sounds (the organs are already invariant to velocity)
made things feel even better, especially since the keyboard response
settings can be saved independently for each sound, rather than as a
global setting.
The user interface is also good,
with the most important parameters falling easily to hand, and clear,
illuminated indications of settings. The lack of a screen and menus is
not a problem, largely because Korg haven’t tried to squeeze an overly
complex operating system into an interface that’s not designed to
support it. But that then brings you back to the need to use the editor.
Ho hum!
As for the sounds themselves, I have
described the multisamples that lie at their cores, but I haven’t said
much about the factory sounds, nor those that you can program for
yourself. In short, these can be superb. Yes, I’ve commented on the
velocity layers and multisample splits, but — while these are sometimes
apparent — they are superior to the many digital pianos that exhibit
horrible inconsistencies across their keyboards and abrupt transitions
from soft to loud playing. As for authenticity, there are differences
between, say, the factory ‘Dyno EP’ patch and a genuine ‘Dyno-My-Piano’
Rhodes, just as there are differences between the EP200 patches and my
EP200, and so on, but I would be happy to live with these for the
pleasure of playing such well-behaved versions of these sounds on such a
good keyboard. Let’s face it, most experienced electric piano players
have torn their fingertips or nails on the ghastly keyboards that their
instruments boasted, and almost as many have suffered from broken tines
or reeds, dodgy pickups, sticky pads that are no longer sticky, and
other failures. The SV1 cures all of these ills, and it would be a
canny listener who could tell the difference in a mix between the Korg
and the original pianos.
So is there anything I
don’t like about the SV1? Sure there is. The fact that you need to use
the editor to access a number of valuable effects parameters, as well
as to place multisamples in alternative memory locations, is annoying.
More seriously, the lack of any split points or layers will render the
SV1 unusable for some players who would otherwise be tempted, and the
lack of multitimbrality or any master keyboard functions will deter
still more. But at least these are nice, clear-cut issues. Either the
SV1 is for you, or it isn’t.
The Verdict
Perhaps
because we are so accustomed to affordable workstations delivering such
an amazing breadth of sounds and features, the current rule seems to be
‘more is better, so lots must be best’. In contrast, the SV1 is not
feature laden and it’s not designed to be all things to all players. Nor
is it designed to be many things to many players. It’s designed to do
just a handful of things, but to do them extremely well.
In
this, it succeeds admirably. Apart from a few audible transitions
between velocity layers, there’s almost nothing to criticise about its
pianos, whether based on acoustic, electro-mechanical or electronic
originals. Indeed, with no audible aliasing, and with RX-Noise to make
everything sound as realistic as possible, the SV1 is outstanding in
this area. That’s not to say that the opposition is poor — far from it —
but if you’re after a keyboard that can be a convincing Rhodes one
minute, an EP200 another, a Pianet another, and a full-blooded
Steinway grand the next, it delivers splendidly. OK... I have in the
past expressed misgivings about stretching e-piano sounds beyond their
historical limits, but given the success with which this has been
achieved on the SV1, I’m ready to overlook my reservations and even
embrace the extended ranges.
It’s only when you
introduce the organs, strings and polysynth sounds into the discussion
that things start to go a little awry because, in this area, the SV1
can’t compete with the competition. There’s nothing wrong with having a
handful of such sounds at your disposal, however, and, given their
quality, it would be churlish to complain about their inclusion. But
it’s as a piano emulator that the SV1 will score and, if I’m honest, I
think that the non-piano sounds confuse the issue. If I had been
Korg’s design team, I would have ditched the extra sounds and used the
freed memory to include a greater range of Clavinets and Pianets, as
well as the rest of the RMI’s registrations. I would then have called
it the SVP1 ‘Stage Vintage Piano’ rather than the SV1, and marketed it
as the best acoustic and electric piano emulator on the planet. Which,
in all likelihood, it already is.
Akai Miniak
Reviews : Keyboard
Analogue Modelling Synthesizer
This versatile compact synth takes the essence of its close cousin, the Alesis Micron, and adds a twist...
Paul Nagle
In 2003, Alesis
unleashed the Ion, an eight0voice synthesizer that injected
artery-clogging fatness into the world of analogue modelling. Rather
than releasing a rack version, Alesis followed up with a petite and
curious spin-off called the Micron. Despite almost entirely lacking
controls, the Micron trumped its knobbier brother with desirable extras
that included delay and reverb effects, a sequencer and a drum
machine.
If you’re wondering how this is
relevant to the review of an Akai synth, it’s because both Akai and
Alesis are owned by Numark, a company that actively encourages
cross-pollination. Or, indeed, wholesale plundering, as is the case
here. For at its software heart, the Akai Miniak is an Alesis Micron,
with an updated design and a bundled microphone. It is testament to
Alesis’ programming skills that their work has received a new lease of
life in 2010, presumably on the back of the success of Korg’s Microkorg
XL. The Korg has a broadly similar spec, and Akai invite closer
comparisons with the addition of a gooseneck microphone. Thrusting
proudly from the panel, this mic is aided and abetted by a sticker
pointing out how to operate the vocoder. As to why it’s Akai rather than
Alesis on the box, it seems that with the passing of the mighty
Andromeda, Alesis aren’t currently associated with keyboards, so the
role falls to Akai.
Wheel Meet Again
With
such a close relationship between the Miniak and the Alesis Micron, it
makes more sense to revisit the latter synth’s review in the January
2005 issue of Sound On Sound. Here we’ll recap briefly, focusing on any
significant differences encountered.
At 5.4kg,
the Miniak is heavier and more substantial than the Micron, and its main
encoder inspires a little more confidence too. I’m not madly keen on
the blue backlit display, though; its background glow almost overwhelms
the text in spite of every contrast adjustment. It’s readable,
certainly, but not as clear from a distance as the Micron’s plain but
serviceable green display.
Having a larger
torso enables the Miniak to accommodate full-sized keys and three
wheels, placed above the keyboard. They consist of a traditional sprung
pitch-bender and two assignable modulation wheels. Backlit in a rather
fetching amber, these feel instantly more familiar than the sideways
sliders of the Micron, although I rather liked the Micron’s
pitch-bender. The light, three-octave keyboard is velocity sensitive
but, as expected, lacks aftertouch. It has a total transpose range of
eight octaves, with brief on-screen graphics popping up at each
transposition. In a further show of friendliness, the transpose buttons
increase in brightness for each octave shift.
There’s
a choice of four possible operating modes — Multi, Sequences, Rhythms
or Programs — selected from a row of buttons inexplicably labelled
‘Program Controls’. Single patches (Programs) are dialled up
alphabetically, or from a pool of stored favourites, or according to
category (known as Sound Bank on the panel). The categories include the
usual Bass, Lead, Pad, String and so on, accessed via a combination of
the Program button and a white key from the lower half of the keyboard.
A spin of the main encoder whizzes through the available patches. It’s
not a bad system, and has some quirky advantages, such as the ‘Recent’
category, which is automatically populated with the last 10 patches
played.
The six buttons known as ‘Performance
Controls’ include the Phrase arpeggiator — the gateway to prepared riffs
— and ‘Pattern Play’, a button whose job is to start and stop all
sequences, rhythms and arpeggios in a Multi. All rhythmic shenanigans
are subject to the tap-tempo button. Tapping in tempo is brilliant when
working with a live band, but it can be preferable to dial up a BPM in
absolute terms. This is simple, too: hold the button and twist the main
encoder. Finally, three encoders enigmatically labelled ‘X’, ‘Y’ and
‘Z’ are actually performance controls, their function assignable in each
patch.
There are no textual enigmas on the rear
panel; instead we find balanced 24-bit stereo outputs and inputs. There’s not a great deal to say, other than that connecting a jack to
the left input disables the included XLR microphone. Sadly, Akai’s
revamp hasn’t opened up a place for USB connectivity. In this respect
the Miniak shows its age as if sporting a wrinkly neck and liver spots.
At least MIDI sockets are in full attendance, though. Power is via a
line-lump adaptor, and completing the rear view are three additional
jacks: a headphone socket and inputs for a sustain pedal and an
assignable expression pedal.
You Spin Me Right Round
All edit functions fall under the jurisdiction of the
main encoder, which has push functionality, so it can double as an
Enter key. One push and you’re in edit territory. As a visual reminder,
the button for the mode you’re in changes from yellow to red.
Throughout the review period, the only real downer involved the amount
of time spent glued to this one encoder.
This is
a deep and intricate synthesizer brimming with potential. But at just
one option per page you sometimes struggle to see it. Thus, you turn the
encoder to select a page. Then push it to switch into data-entry mode.
You then adjust the parameter and push the encoder once again so you’re
ready to select a new page. If I tell you that the Miniak’s envelopes
require almost 40 separate menu pages, you can imagine how long it
takes to program an entire patch! Despite the keyboard being drafted in
to provide quick entry points to several important pages, I feel an
opportunity to massively improve on the Micron has been missed.
Virtual Vices
As
should now be obvious, the Miniak is a virtual analogue synthesizer.
It offers three oscillators per voice and eight notes of polyphony in
total, and in its creation, priority was given to the quality of
analogue modelling rather than the number of playable notes. In that
respect, I think Alesis (and now Akai) have got the balance about
right. With continuously variable waveshapes, FM, sizzling oscillator
sync and spooky ring modulation, the Miniak’s sonic building blocks ably
divert you from their digital origins. The filter implementation is
particularly impressive too. Each voice has two multi-mode filters, with
a choice of 20 different types. There are low-pass filters modelled on
Roland, ARP, Moog and Oberheim synths, plus vocal filters, phase warp
filters, comb filters and more. Throw in two LFOs, a separate sample
& hold and a modulation matrix to captivate the geekiest modular
enthusiast... Oh, and there are three of the most flexible envelopes
I’ve ever encountered. They have variable curves for each envelope
stage, are loopable and possess the ‘Freerun’ mode, which is so perfect
for pads and drones that I don’t know why it isn’t found on every
synth. To sum up: the Miniak kicks ass. And with on-board storage for
1000 patches, you could cram most flavours of analogue — poly or mono
synths — into this one machine.
As shipped,
there are nearly 700 single patches, over 100 multis, and more than 600
sequences and rhythms ready to go. The standard of programming is
generally high, especially if you’re into prog-type solos and Moogish
basses. I would have killed for sounds as fat as these when I was a
teenager only able to afford weedy Japanese monosynths. Other highlights
include thick analogue pads and strings, plus brass patches that
subconsciously urge you to play ‘Jump’. Sound effects and drums aren’t
neglected, either, and although the percussion programs in isolation
won’t blow you away, when heard in the context of the factory rhythms,
they aren’t half bad.
Rhythms are organised so
that you can trigger the looping pattern from the lower half of the
keyboard and play individual drum hits on the higher notes. If you like
your beats synthetic, you’re going to love this lot. Each kit can have
up to 10 drums, and programming the patterns in real or step time is
surprisingly easy — given the size of the display and lack of controls.
The phrase sequencer/arpeggiator is just as neatly implemented. It can
serve as a quick notepad for use whenever a tune pops into your head,
but becomes even more powerful when used multitimbrally.
Some
of the factory multis hint at how much one Miniak can do in terms of
interactive sequenced playback. I started to get all nostalgic for ’80s
disco, something that doesn’t happen very often. I was inspired to
start laying down overdubs on the top of existing rhythm patterns and,
using the arpeggiator and real-time phrases, I came perilously close to
creating a full song. For live work, your Multis could be organised by
placing related patterns on adjacent keys. If you use up all eight
parts that are available, Multi mode can easily consume those eight
notes of polyphony. But with careful programming and judicious use of
effects, it offers the kind of one-box flexibility that no small synth
in this price range can touch.
Effects
Each multitimbral part has access to two common
effects: FX1 (chorus, flanger, phaser, vocoder) and FX2 (delay, reverb).
Individual patches have additional drive effects, such as distortion,
tube amp, overdrive and fuzz pedal. Delays and reverbs will be very much
appreciated — especially by the gigging musician — but it’s the
emphasis on vocoding that really sets the Miniak apart from the Micron.
The
Micron does have a vocoder. I didn’t give it a great deal of space
in the previous review, because it didn’t make a huge impression. On
paper, it should have, since it has 40 bands, which would typically
indicate quality. But when I came to check out the Miniak’s 11 vocoder
patches (identifiable by their prefix of a ‘#’ character), the results
still didn’t quite convince. The supplied microphone is of good quality
and performed well in its role of processing vocals (and other external
signals). However, I found it strange that it had no dedicated gain
control. You set the input level when programming a patch, but a
physical knob — even a small one — would have been a big improvement.
An orange label under the microphone proclaims ‘Vocoder’, which set me
briefly wondering if the panel had been designed by another division of
Numark entirely. I did persevere, and produced several vocoder patches
I’d call ‘interesting’, if not quite ‘Kraftwerk’.
Conclusion
With
the Miniak, Akai have put the Mic into Micron. As the latter is still
available, you can choose easily whether the newcomer’s extras tip the
balance. It could be that traditional mod wheels and a free microphone
are exactly the temptations that will convert the wavering
Micron-curious into full-blown Maniaks — sorry, Miniak owners. The new
knobs suggest greater durability, especially the main encoder, which is
so extensively used. I’m probably just less tolerant of time-wasting
these days, but this single-encoder editing technique seems long overdue
for retirement. However, with no bundled editor software, you have to
live with it.
Although the vocoder takes centre
stage, it never quite won me over. There’s nothing especially bad (or
good) about it, but I doubt any of the factory vocoder patches would
win a music store head-to-head against the Microkorg XL. Fortunately,
the included mic can take another role — that of warping vocals using
the various filters and effects — and at this it fares better.
Leaving
the vocoder aside, the Miniak has a lot going for it —
multitimbrality, a sequencer, a drum machine and effects — but most of
all, it has a potent incarnation of analogue modelling. Even though
we’re contemplating a synth with just eight notes of polyphony,
produced by a technology we first met seven years ago, the Miniak holds
up surprisingly well against today’s competition. If Akai could rustle
up an editor, there might be nothing to hold it back.
Tuesday, May 28, 2013
Q. How do I set the gain on my preamp and interface?
I could really use
some advice! I’ve got a Shure SM7b mic, a Golden Age Project Pre 73 MkII
preamp and an M-Audio Fast Track Pro interface that I use when
recording vocals. The preamp has two different knobs: one is gain
(labelled ‘mic/line’), the other is output. Then this signal goes to the
interface, which also has a signal level knob. I know that different
settings will change the sound on the preamp, but I was wondering how
I should set the interface to get as good and balanced a sound as
possible. Can you give me any advice?
Via SOS Facebook page
SOS Reviews Editor Matt Houghton replies:
The Shure
mic and GAP Pre 73 should be a good match, given the Neve 1073-style
high-impedance input on the preamp, which should get the best out of
a dynamic mic such as this, so I’d stick with that combo. The harder you
drive the gain knob on the preamp, the more ‘colour’ you’ll get from
the transformers. So, while aiming for the same overall level coming out
of the preamp, a low gain setting combined with a high-output level
setting will sound more neutral, whereas a high gain with a lower output
will sound a bit more rich/distorted (and even more so if the input
signal is very ‘hot’). Then feed the line-level output of the preamp to
one of the Fast Track Pro’s inputs, making sure that the input is set to
‘line’. You should set the gain control on the interface as low as
possible, while still making sure that you’re seeing the right sort of
level on the meters in your DAW software or your audio interface (and
without the M-Audio’s clip light showing!). If you’re recording at
24-bit, the noise floor will be low enough that you don’t need your
meters going anywhere near to red; you can safely raise the level later
on without noise being an issue. If you’re recording at 16-bit (try not
to, but you may have good reason!), you’re looking for as high a level
as you can get without clipping, which is trickier to set up, but should
give perfectly good results too.
Monday, May 27, 2013
Yamaha CP1
Reviews : Keyboard
Stage Piano
Yamaha’s new flagship stage piano is unashamedly
specialist and expensive. How does it rank alongside the best sampled
and modelled alternatives, or indeed the original instruments it strives
to emulate?
Robin Bigwood
The introduction of
Roland’s V-Piano last year redefined just how much could be spent on a
stage piano, and Yamaha’s new CP1 slots right into that same big-money
market. With its 88-note ‘NW-STAGE’ hammer-action wooden keyboard and
chunky 42cm depth, it’s certainly imposing and, at around 28kg, quite a
struggle for one person to handle. The construction is top class, and
the main front-panel controls — 40 shallow push-buttons plus a
centrally mounted 2 x 55 character fluorescent display and six
accompanying ‘soft’ knobs — ooze cool, confident style. It comes with a
chunky three-pedal floor unit, manuals and a software DVD including
the Cubase AI DAW application.
At the back of
the CP1 are all the usual suspects: a three-pin IEC mains connector,
power switch, MIDI In, Out and Thru sockets, and a type-B USB socket
for easy connection to a computer. There are no less than six pedal
inputs, of which three are meant to accommodate plugs from the supplied
pedal unit. Audio emerges on pairs of quarter-inch jack and male XLR
sockets, to allow for balanced and unbalanced operation. One more tiny
switch, quite tricky to find, switches on illumination of the back
panel’s big Yamaha logo — very bling!
The CP1’s
sounds come courtesy of Yamaha’s SCM (Spectral Component Modelling)
system, and a list of them can be found in the ‘A Lizst Or Two’ box over
the page.
Performance-oriented
The
CP1 ships with 48 preset ‘Performances’, effectively patches that
showcase nicely all the instrument has to offer. You call these up with
16 dedicated number buttons and three bank buttons, and a further 48 of
your own performances go in a dedicated User area. If you need more,
so-called ‘External’ groups of 48 Performances can be saved to and
loaded from a memory stick plugged into the front-panel socket.
To
understand what makes up a Performance, we need to look at the CP1’s
architecture. Two separate but concurrent ‘Parts’ each consist of four
blocks: piano, preamplifier, modulation effect and
power-amplifier/compressor. The two parts then pass through a single
shared reverb and the master equaliser. Front-panel buttons, to the left
of the central display, allow you to turn individual blocks on and off,
and if you hold them down for a second any associated parameters are
called up on the central display. A further two parts, not directly
accessible from the front panel, are dedicated to controlling external
MIDI devices, and all four parts can be combined through layering,
keyboard splits or by being assigned specific key ranges. Playback
pitch, pitch-bend range, velocity response, real-time controller
assignments and other settings can be made on a per-part basis.
Player Perspective
So far I’ve stuck mostly to the facts, but stage
pianos are (or should be) about feel, response and vibe, so here’s my
take on the CP1, speaking as a player. I appreciate that piano touch
and sound is a decidedly subjective business, so I’ve tried to be as
balanced and philosophical as I can be. Still, I’d urge you to take the
following comments as a guide only, and to try out the CP1 for
yourself.
The NW-STAGE undoubtedly has a good
keyboard action. The key tops are very slightly textured, and the weight
and speed are well judged for stage use. I feel it’s best suited to
rock and pop-oriented playing, and works great with the electric pianos.
For classical repertoire, it seems too light, and lacks that sense of
long-key ‘swing’. By comparison, my own Yamaha U30A upright’s action is
still markedly more tactile and communicative, and a modern acoustic
grand would obviously represent a further step up. Significantly,
NW-STAGE has no obvious escapement ‘notch’ on the downstroke, and as I
investigated this I was surprised to find that no matter how slowly
you push down a key, a sound is still triggered, albeit very quietly.
Some players might find this a good thing; I thought it was an
unconvincing departure from reality.
But what
about the sound? Diving in with the two acoustic models was initially a
really positive and enjoyable experience. Both the CFIIIS and S6B have
plenty of colour and life, the former classy and respectable and the
latter more ballsy and suited to jazz and pop. Yamaha have got the top
end of the dynamic response spot on, so that even when you’re already
playing loud, laying in with more energy results in a convincing,
natural surge in tone quality and dynamic that seems to go on and on.
The way the sound builds smoothly and naturally is really impressive,
and is thanks, no doubt, to the modelling-based approach. However, I
liked the bottom end of the touch range nowhere near as much. Quiet
playing resulted in the sound seeming to become anaemic and puny, rather
than silky but still very present, as with a real acoustic piano.
Also, I don’t rate the quality of the decay phase, for either acoustic
model. Play a chord at a medium to loud dynamic level, and the first
second or so is perfectly believable. Wait longer, though, and the sound
becomes rather static and plasticky, a touch too reminiscent of
memory-starved workstation keyboard pianos. I also found pedal
resonance unrealistic — at least there is a difference when you play a
note or chord with the pedal down, but to me it sounds for all the
world like it’s going through a cheap reverb unit, having a kind of
rhythmic, ringing character.
Moving to the
electric pianos, I felt the CP1 came into its own. The Wurlitzers and
CP80/88 are fantastic, but the various Rhodes models are even better.
With these, the CP1 offers a level of involvement that I’ve rarely
experienced in any other electronic instrument, and many Performances
that include suitable effects and amp/speaker emulation are totally
convincing, in the way that a good real instrument is — you just get on
and play it, exploring its musical capabilities, rather than thinking
about how it might be improved with a parameter tweak. Every Rhodes
model is enjoyable in its own right, ranging from the 71RdI’s thick
warmth to the 78RdII’s willing bark.
The DX
sounds are also absolutely authentic, and noodling with them is
testament to their ability to recall the excesses of early ’80s pop!
Still, they’ll be a useful inclusion for players working in some
genres.
The modulation effects — phasers,
flangers, chorus and wah — are all fit for purpose, and work a treat on
the electric piano sounds. You can only have one per part, though, and
both the ‘SmallPha’ and ‘Max90’ phasers cause the acoustic pianos (the
CP1’s only truly stereo pianos) to go mono. Amp and speaker modelling
gives useful character and coherence to the electric pianos, but you
can’t achieve a really thick overdrive and, annoyingly, it can’t be
used at all with the acoustics.
Further
inconsistencies revolve around the electric pianos’ preamp block. What
Yamaha call ‘vibrato’ is actually a square-wave type auto-pan for the
Rhodes models, and for the Wurlitzers a tremolo, which is fair enough.
However, these characteristics are absolutely fixed — you can’t get
auto-pan on a Wurlitzer, for example — and what’s worse is that the
tremolo speed is fixed. All far too restrictive. Worse still, the CP1’s
sound output is disrupted momentarily by adjusting various parameters,
such as the tone controls for the CP80/88, 78RdII and Dyno, or by
switching some Performance blocks on or off. That’s bad enough, but it’s
downright perverse that you can assign expression pedal control to some
of the same parameters. That just allows you to have messed-up audio
under pedal control!
The three ‘Rich’ reverb
algorithms are distinctly average, and MIDI control features are
disappointing in practice. The two external MIDI ‘parts’, whose
parameters are hidden away in the programming system, are hard-wired to
transmit on channels three and four, and it’s an either/or situation as
to whether you use USB MIDI or the five-pin DIN sockets — you can’t have
both. With virtually no front-panel controls dedicated to MIDI use, the
CP1 feels basic in a master keyboard role, despite a fair degree of
programmability if you have the time and inclination.
Magnum Opus?
I was excited to get my hands on the CP1, and I
tried hard to like it. It certainly looks the part, and it must be said
that it can feel and sound it too. Ultimately, though, I came away less
impressed than I thought I’d be.
It boils
down, I think, to what you might call price/performance ratio. There’s
no question that the electric piano sounds are fabulous. Despite my
specific reservations about them, the acoustics are also very playable
and usable, and will sound excellent on stage or in a mix. But this
thing has a price of $6000, and the problem is
that fabulous electric pianos and stage-worthy acoustics can be had for
much less money (the ‘Alternatives’ box singles out some serious
contenders that are around half the price). Deep, V-Piano-like
editability could have sweetened the pill, but it isn’t there. Nor are a
wide range of sounds that arguably would have been more useful than
the DX pianos — clavinet, harpsichord, vibes, an upright or two, a good
honky-tonk, dedicated mono piano sounds... the list goes on. A
smattering of string, pad and bass sounds would have added so much, and
made much more sense of the split/layer Performance architecture. As it
stands, that feels somewhat redundant. The irony is that the CP1’s
cheaper sibling, the CP5, retains all the key SCM pianos, has the
NW-STAGE keyboard, includes a big sampled sound set and a sequencer,
and has arguably more useful front-panel controls. You get far more for
about half the money, which makes me think something fishy is going on.
Perhaps the CP1 was (or is) destined for greater things, but there’s no
sign of that currently.
Formanta Polivoks Synthesizer
Reviews : Keyboard
The Story Of The Polivoks
The fall of the Iron Curtain revealed a surprise
for Western musicians: a flourishing Soviet synthesizer industry. Its
flagship instrument was crude, cheaply made, horrible to play — and
sounded like nothing else...
Gordon Reid
I saw my first
Russian synthesiser in July 1994, at the opening of Martin Newcombe’s
now defunct Museum of Synthesizer Technology. I was intrigued by it.
Many of the guests were twiddling away on large Moogs and ARP 2500s, but
I didn’t even know that there was (or had been) a Russian synthesizer
industry, so I asked Martin whether I could try the thing with the
strange Cyrillic name. Crushingly, the answer was “no”, because it
didn’t work. Nevertheless, it looked gorgeous: black, chunky, and about
as sleek as a Soviet tank.
The instrument in
question was a Polivoks and, at the time, the museum’s was perhaps the
only one in the UK. But Martin had unwittingly started something and,
fuelled by rumours that Russian synths had a raw, aggressive sound,
interest in them rocketed. Happily, the Soviet Union had collapsed a
few years earlier, so the time was ripe for all manner of Russian and
East German synths to enter the western consciousness. The problem was
that nobody knew where to find them, so by 1995, they were already well
on their way to acquiring mythical status.
The Birth Of The Polivoks
The
Polivoks is a duophonic synthesizer designed by Vladimir Kuzmin, an
electronics engineer who had been the bass player and sound engineer in
his student band. Having graduated in 1976, he was inspired to apply for
work at the Urals Vector Company by the inventor of the FAEMI, the
first commercially successful Russian electronic keyboard. That man was
Vladimir Lugovetz, the Director of the bureau that controlled
development of electronic instruments at the Vector company, and the
father of Kuzmin’s future wife.
The company
comprised two plants: one in Ekaterinburg and one in Katchkanar. The
plant in Ekaterinburg was the older of the two, and its history reached
back to World War II, but the one in Katchkanar, named ‘Formanta’, had
been built in the early ’70s. Given that this plant produced musical
equipment such as organs, amplifiers and speakers, it’s no surprise that
Kuzmin accepted an offer of employment, and one of his first jobs was
to work on the final design of the FAEMI-M, a polyphonic version of the
FAEMI. Interviewed by Polish synthesizer enthusiast and supplier Maciej
Polak, in 2003, Kuzmin explained: “My first task was to design the
spring reverberator, but I also tried to improve the design of FAEMI-M
in order to obtain some modern effects such as portamento and filtering.
This led me to study the literature, patents, promotional materials
and, of course, samples of Western gear. Occasionally, bands visited our
city, and some of these carried organs manufactured by Crumar, Farfisa
and Weltmeister, and, later, synthesizers from Moog, Roland and Korg. I
would ask them to lend me their synths for one night, which was long
enough for me to find out how they worked. It was great experience.”
Five years later, when the powers that be decided to
extend the Formanta range to include the first voltage-controlled
analogue synth manufactured in the USSR, Kuzmin was asked to head a
small team of engineers to design it. He accepted, and set to work with
his wife, Olimpiada Kuzmina, who was responsible for the physical design
and panel graphics, and hardware engineer Yuri Pheophilov.
Kuzmin
picks up the story: “Soviet musicians wanted to own synthesizers, but
there was no musical industry in Russia, simply plants manufacturing
equipment as part of a programme to increase the overall volume of
goods produced for the people. The best engineers worked at those
plants, and it was considered economically advantageous for these
military and semi-military factories to manufacture non-military
products — TVs and radios, tape recorders and so on. You must understand
that the socialist economic system was based on a simple principle:
statisticians monitored how many families owned, for example, TV sets,
and the Party would then decide to increase this number by, say, 20
percent in the next five-year plan. Then, the Ministry of Planning would
formulate plans for the manufacturing plants. But there were too many
factories, so the planners had to look for additional products. This
explains why Russia produced so many electronic musical instruments;
they were products proposed by enthusiasts to keep the plants busy.”
Divide & Conquer
Kuzmin
decided to adopt a modular approach to the Polivoks: each of its
sound-generating sections would exist on its own circuit board, and
these boards could then be inserted into a backplane, much like the
configurable minicomputers of the era. This would allow boards to be
changed and updated, as well as making it possible to use them in other
products. To facilitate this, Olimpiada spaced the controls widely to
accommodate the modules beneath, which had additional benefits in
manufacturing and servicing. On the other hand, the Polivoks could have
been significantly smaller had an integrated approach been adopted
throughout.
Other Russian synths were not always
developed with such attention to innovation. For example, the Estradin
230 was famously ‘inspired’ by the Minimoog, and it not only copied the
architecture of the Moog, but its control layout and, as closely as
possible, its sound. Kuzmin is not entirely dismissive of this approach,
and has been quoted as saying that Russian musicians (who had no access
to Western instruments) wanted synths that imitated the Minimoog.
Consequently, many Russian synths were ‘Moog-like’ and based on existing
concepts of sound generation and signal flow. On the other hand,
Kuzmin also told Polak: “The level of knowledge of our engineers was
different; for some of the others, copying something was the best way to
achieve the goal.”
However you interpret these
conflicting views, it’s clear that the Polivoks is not a copy of any
existing synth, although it utilises well-understood building blocks and
you’re unlikely to be flummoxed by one even if you’re unable to read
Russian.
The Front Panel
The centre of its panel is dominated by two audio-frequency oscillators.
VCO1 offers five octaves from 32’ to 2’, five waveforms, and controls
for LFO modulation level plus Osc 2 cross-modulation for monophonic FM
synthesis. VCO2 offers the same selection of footages and waveforms, an
independent control for modulation depth, plus fine-tuning. Underneath
these lies the mixer, which offers level controls for the two
oscillators, the noise generator, and for audio injected into the
external signal input. Yes the Polivoks could be used as a signal
processor, long before this became fashionable.
To
the right of these, you’ll find the filter, and this is where the
Polivoks starts to become interesting. Eschewing conventional designs,
Kuzmin decided to develop his own filter topology, and after a year’s
research he chose a simple 12dB/octave device with just eight
components: two op-amp ICs and six resistors. This circuit — which
offers both low-pass and band-pass responses — flies in the face of
conventional wisdom which states that analogue filters must include
capacitors to function. But Kuzmin had taken advantage of the
capacitance within the op-amps themselves, and the result was a
unique device with a harsh and heavily distorted character that bore no
resemblance to the 24dB/octave filters in the Minimoog. In retrospect,
this decision seems strange, since it has been documented elsewhere
that Kuzmin’s instructions were to build a synthesizer that could
emulate existing American instruments. To be fair, an update in 1985 or
thereabouts eliminated a little of the nastiness but, to most ears,
later models sound little different from earlier ones, and nothing like
an American synth, Moog or otherwise.
As well as responding to the LFO and a
control-pedal input, the filter has a dedicated contour generator with
two modes: a standard ADSR envelope, and a repeating mode that
generates a triangular waveform determined by the Attack and Decay
settings. The same architecture is provided for the audio VCA on the far
right of the panel, but there’s an extra switch here that has been
described on the web as both a VCA envelope ‘defeat’ and a key-follow
on/off. It’s neither. It’s a Gate On switch, which allows you to use
the Polivoks’ filter as a signal processor and to create rhythmic
sounds using the two envelopes in repeat mode without the need to press a
key.
Indeed, this is one of the most
intriguing aspects of the Polivoks, because you can set up the attacks
and decays of the two contour generators in such a way that you obtain
regular, repeating polyrhythms. You can even spice these up further
using the sample & hold setting in the LFO to create pitch and
filter changes that stay in time (or not) with the repeating patterns
from the contour generators.
Ah yes the LFO. To
the left of the instrument there’s a modulation section and a master
control section. The former comprises the dedicated LFO, which offers
four waveforms, including noise, and a stepped function for sample
& hold effects. The latter includes the master tune, master volume,
master output on/off switch, a volume control for the headphone output
(labelled ‘telefon’), and the glide control, which only affects VCO1 and
is therefore capable of some novel effects.
The final control on the front panel switches between monophonic and duophonic operation.
As on most other duophonic synths, this allows you to play the
oscillators separately, but there is only one signal path, so it’s not
possible to shape notes independently. Also, as on the ARP 2600 and
Odyssey, the upper note drops to the lower if the second note is
released, which makes it difficult to use the Polivoks to play two lines
simultaneously.
Owning A Polivoks
Having
had my interest piqued by Martin’s dead synth, the first two Polivokses
I saw for sale were advertised on a synth forums in July 1997 by a
gentleman named Vlad. He was asking $350 for each (a bargain by current
standards) and he sold both to a chap in the USA named Tom Moravansky.
I
didn’t see any others advertised until 2000, about the time that I
first made contact with Maciej Polak, who would eventually sell me my
own Polivoks. However, the first synth that he sold me was not a
Polivoks but an East German monosynth. As you can imagine, I was
nervous about buying blind from an unseen presence on the ’net, but I
transferred my money, and in due course the synth arrived, exactly as
described. Score one for the good guys!
A year
later, Polak contacted me to say that he had uncovered a Polivoks in
excellent condition, complete with its original power lead, its unusual
five-pin audio cables, and its expression pedal, and to ask me whether I
would be interested in it. Admittedly, the cost had rocketed since
Vlad had sold his, but only to (what I considered to be) a fair price,
so I went ahead
My first impression was of a
brute of a synth that might have survived a direct strike from a
Minuteman missile. It came in a metal case (rather than the
tolex-covered chipboard of American and Japanese instruments) and
Olimpiada Kuzmina had intentionally made it look chunky to emphasise its
quasi-military background. Unfortunately, I soon found that
appearances can be misleading. The case is quite flimsy and its clips
break too easily. Furthermore, the plastic end-pieces of the synth hold
the whole thing together, and if these crack where they bolt to the
lower part of the case, the bottom of the synth drops off!
Of
course, Russian products have a reputation for unreliability,
sometimes caused by poor design, sometimes by poor manufacturing, and
sometimes by component failure, or any combination simultaneously. On
the subject of poor manufacturing, Kuzmin told Polak, “We had skilled
workers, progressive technology, and modern working places. We wrote
good manuals for the workers, and every new model was tested and tuned.
But the Formanta plant... caused real problems.” Regarding component
failures, he admitted that “The reliability of any electronic products
made for the people was a problem. This was not specific to the
Formanta plant; the military always obtained the best components. As a
result, poor components were sometimes used, and these didn’t always
reveal themselves when we tested the synths. Sometimes the problems
occurred after the products were sold to the customers.”
Nonetheless,
unlike Martin’s, my Polivoks worked and, despite the scare stories
above, it has developed only one fault in the years that I’ve owned it: a
single dead key. On most monosynths, this would indicate a dirty or
broken contact, but not on the Polivoks, which uses magnets glued under
each key and magnetic reed switches as key contacts. On mine, one of
these switches had failed, but I found a modern equivalent that fitted
perfectly. Similarly, when I had a somewhat more sickly Polivoks
repaired professionally, David Croft at the Synthesizer Service Centre
was able to use modern components to fix faults in its filter and filter
envelope generator. Indeed, I have yet to hear of an irreparable
Polivoks and, given its discrete architecture, it will probably be
possible to repair them long after a lack of dedicated chips has
rendered many modern workstations obsolete.
When
I switched on my Polivoks for the first time, I was uncertain what I
should expect from it: would it be useable as a melodic instrument?
Happily, my fears turned out to be unfounded. Sure, it’s highly unstable
at times, and its wobbly and scratchy pots mean that it will sometimes
wibble off into its own sonic territory. Furthermore, it’s never going
to produce the superb brass or flute sounds of an ARP, nor the creamy
leads of a Minimoog, nor even the thinner and more compliant sounds of
early Rolands and Korgs. But when it comes to wicked screams and
aggressive bass patches, the Polivoks is unsurpassed. Turn the
oscillators’ output levels to maximum to overdrive the filter input and
crank up the resonance, and every sound becomes abrasive and distorted.
Played this way, a Polivoks will produce raw sounds that you’ll not
obtain from any American, Western European or Japanese monosynth of the
era.
This character accounts for the synth’s
rise in popularity throughout the ’90s. In the era of hard techno and
Berlin-school industrial, the harshness of the Polivoks was what some
musicians craved. Mind you, it was not universally liked, and Kuzmin
admits that some of the comments made while it was in production were
less than complimentary. If there is one area in which this criticism
was deserved, it’s regarding the Polivoks’ 48-note F-E keyboard. While
it seems that this was designed to a Russian standard that determined
the appropriate length of travel and the amount of force needed to play
it, the keys feel horrible, their travel is remarkably shallow, and they
clatter unpleasantly. In fact, the Polivoks has the worst keyboard I’ve
ever played, and its yellowed keys look like they’ve been smoking three
packets of Woodbines a day for the past 20 years. Oh, and while I’m
complaining, I have to mention the lack of a modulation wheel or
joystick. Given that Kuzmin was attempting to design an alternative to
the likes of the Minimoog, this was a shocking oversight.
Looking Back
In the ’80s, the Soviet government did not permit the
importation of Western electronics, so few Moogs, ARPs, Rolands or
Korgs made it behind the Iron Curtain. Some were sold by visiting
musicians to their Russian counterparts, some appeared on the black
market, and a handful were legitimately imported by the Ministry of
Culture for institutions such as state orchestras and the Party’s
favoured bands and singers, but Formanta’s main competition — brands
such as Aelita, Alisa, Electronika, Estradin, Junost, Lell, RITM and
RMIF — came from plants in Russia and the occupied Baltic countries.
Given the size of the Soviet market, it would therefore seem reasonable
to expect that a lot of Polivokses were built. Kuzmin again: “It took
us a year to design the Polivoks, and the first units were sold in
1982. It was in production until 1990, and in the middle of this period
we were selling between 20,000 and 25,000 per year, all to the inner
market of the Soviet Union. The designs were patented, so we could have
exported them to other Soviet countries and to Africa and Latin America
where the USSR exported arms, but there was no place for our products
among other brands. As for the Western world, it was only after 1991
that anyone could buy freely in Russia and export products out of the
country.”
(Whether we can believe these figures
is not clear. In an earlier interview, Kuzmin suggested that, at 920
Roubles — a large sum in Soviet Russia — the Polivoks was too expensive
for the majority of musicians, and that many were sold to ‘cultural
organisations’ rather than individuals, with a total number in the
range of 20,000-30,000 units produced.)
Having
designed the Polivoks, Kuzmin and the Katchkanar team worked on numerous
other instruments (see ‘Other Katchkanar Synthesizers’ box), but none
of these became classics; that accolade belongs solely to the Polivoks,
which now enjoys an enviable reputation worldwide. Recently, Polak asked
Kuzmin, who is now Director of the Urals Centre For Music Technology,
how it felt to be the father of a legend. Kuzmin replied: “From 1991
until 2002 I didn’t hear anything about the Polivoks at all. I had
access to the Internet from 1998 onward, but it didn’t occur to me to
search for it. Then a musician who had known me for three or four years
discovered that I was the inventor of the Polivoks. He told me that it
had become popular, and that there was a kind of Polivoks-mania on the
Internet. At first, I didn’t believe him, so you can imagine my
feelings when I saw the number of sites devoted to it. Olimpiada and I
never dreamed that our Polivoks would be ranked alongside the classic
Moogs!”
So that’s the Polivoks; a bit dodgy, a
bit unpredictable, offering a psychotic filter and suffering from
horrendous distortion in the signal path. But before I go, I would
like to offer the last word to Polak, who recently wrote: “I have come
to realise that everything is shite about it. It’s clanky. It’s squeaky.
The plastic looks sturdy but is actually very brittle. Uncleaned knobs
(ie. the ones you buy it with) crackle devastatingly, and the keyboard
feels terrible. I love it! It’s my favourite synth. It’s sexy as hell,
too.”
What more could I possibly add?
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